Woodland War Machine artwork

Episode #52 - Turn Timers

Woodland War Machine

English - November 18, 2022 01:48 - 1 hour - 129 MB - ★★★★★ - 83 ratings
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Episode 52 - Waterman’s Proposal - Kyle lays out his plan for implementing a time-based mechanic into competitive root. This pressure-inducing element is a standard fixture in competitive games, including professional sports - the crew ruminates on the possibilities and procedures of introducing a big ol’ clock into the woodland.


 


Woodland War Machine: the podcast covering Leder Games' amazingly awesome asymmetric board game: ROOT! Join Jake Michels, Sam DeRoest, and Kyle Acheson as they explore the tactics and tradecraft of the cutest strategic warfare game ever!


 


Support the show and hear bonus ROOTPARDY content, over at Good Time Society’s Patreon!


 


Episode Links:


[JT’s Browser Based Root]


[Newe6000’s automated setup program]


[Kyle’s Proposal (via Discord)]


 


Find the crew on socials:


@thejakemichels


@SamDeRoest


@kyle_acheson


@goodtimesociety


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