Previous Episode: Too Long to Beat
Next Episode: Returnal

Video games return to the topic of pandemics time and time again. The Resident Evil series continues to indulge in close-up outbreak scenarios; The Walking Dead has brought players to tears at the emotional impact of loss; creative twists like Plague Inc. introduced the role of a pathogen on a quest to conquer the world; the infamous Corrupted Blood Incident in World of Warcraft even accidentally simulated a raging pandemic. With our guest, the cultural historian Dr. Arno Görgen, we discuss the constructions of pandemics in video-game stories and how they relate to our current real-world situation.


Later, Dan and Stefan's side quests merge to ponder E3 2021, Take Two‘s diversity panel, and the Stranger of Paradise: Final Fantasy Origins demo.


Support us on Patreon!


Main Story
00:02:15 Playing the Pandemic (with Dr. Arno Görgen)

Side Quests
00:40:08 E3 2021 Overview
00:44:01 Take Two's "Play for All" panel
Take-Two’s E3 Panel Was The Right Thing At The Wrong Time (Stacey Henley)

00:49:35 Strangers of Paradise: Final Fantasy Origins
00:54:32 Rocksmith+
00:58:05 Aragami 2
00:59:19 Vertigo
01:00:05 Xbox/Bethesda
01:01:50 Mario + Rabbids: Sparks of Hope
01:03:33 Game & Watch: The Legend of Zelda
01:07:02 The Legend of Zelda: Breath of the Wild 2
01:09:00 Where to go from here?

Publication | Twitter | Facebook

Twitter Mentions