Episode 88: Talking SOMA with Frictional Games' Thomas Grip
Whispers in the Dark
English - December 15, 2015 13:47 - 1 hour - 49.4 MB - ★★★★★ - 2 ratingsVideo Games Leisure video games psychological horror action horror comedy discussions theory horror survival horror Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: Episode 87: Tropes Interrupted
Next Episode: Epsiode 89: The REmake Debate
On this episode of the Whispers in the Dark podcast, we interview Frictional Games' (Amnesia, Penumbra) Creative Director Thomas Grip on his studio's latest game, SOMA. If you haven't already played the game, be warned that this episode acts as an inside look into the game's development and as a spoilercast. You will have the story spoiled!
Thomas goes over the production and initial design of SOMA, original concepts, gameplay trivia, the SOMA miniseries, player reactions, existentialism, and a whole lot more.
Note: the interview was conducted at two separate times and has been edited together. There will be some audio differences and Mike was unable to join us for the latter half of the interview.