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02 | From Movie Production Workflow to Video Game Development Workflow with Wayne Sullivan of Civil FX
We Make Civil Engineering Look Good | Working to Make Transportation and other Civil Engineer Projects Better through Outreach, 3D Visualization and More!
English - March 02, 2020 20:13 - 38 minutes - 42.2 MBGovernment Technology architecture design engineering projectmanager technology business civilengineering civilfx landscapeandaesthetics publicoutreach Homepage Download Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: 01 | Town Hall Meetings Don't Have to Be Terrifying
Nearly 3 years ago Wayne Sullivan joined Civil FX and brought his 20 years of experience in 3D visualization with him. Since then Wayne has taken over most of the client services side of Civil FX and blended his experience of render farms and 3ds Max with the Civil FX way of interactive visualization using game engines such as Unity 3D and Unreal Engine (UE4). Wayne has started the Civil FX office in Las Vegas and now runs an office of 10 full time employees.