What, if anything, does a sequel owe its predecessors? While didn't realize it at the time, that's the question we chewed on during this nearly two-hour long episode of Waypoint Radio. Some games, like Super Smash Bros. Ultimate​, try to satisfy long time fan and newcomer alike. Others, like ​Fallout 76​, eject much of what made the series what it was in favor of new experimentation. Which one of these tactics is right? Or is the truth... somewhere in the middle?

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