Voices of VR artwork

Voices of VR

639 episodes - English - Latest episode: 17 days ago - ★★★★★ - 158 ratings

Designing for Virtual Reality. Oral history podcast featuring the pioneering artists, storytellers, and technologists driving the resurgence of virtual & augmented reality. Learn about the patterns of immersive storytelling, experiential design, ethical frameworks, & the ultimate potential of XR.

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Episodes

#1361: Agog Immersive Media Institute Launches to Help Social Good Orgs Leverage XR

March 11, 2024 19:56 - 53 minutes - 37 MB

The Agog Immersive Media Institute officially launched today by Grist-founder Chip Giller and philanthropist / investor Wendy Schmit. They describe Agog as "a groundbreaking initiative at the intersection of technology, communications, and social impact. Agog, a philanthropic organization, will help creators and nonprofit leaders harness the power of extended reality (XR) technologies to spur positive social transformation, opening new avenues for empathy, understanding, and activism." I had...

1360: Sneak Peak of SXSW XR Experience Projects, Events, & Lounges with Programmer Blake Kammerdiener

March 08, 2024 20:54 - 44 minutes - 31 MB

I had a chance to speak with Blake Kammerdiener, the lead programmer of the SXSW XR Experience selection to get a sneak peak of the 36 projects that are being featured this year (14 projects in the XR Experience Competition, 18 projects in the XR Experience Spotlight, and 4 XR Experience Special Events). The XR Experience Exhibition will be running from Sunday March 10 to Tuesday March 12 from 11a to 6p CDT. New this year to the Exhibition Floor will be sponsor booths on the main exhibition o...

#1359: Landmark Anthropological Field Study of VR with “In the Land of the Unreal” author Lisa Messeri

March 07, 2024 15:05 - 1 hour - 71.4 MB

Yale Anthropologist Lisa Messeri spent a year doing field work in Los Angeles in 2018 studying the political ecology of the VR community, and will be releasing her landmark book called In the Land of the Unreal: Virtual and Other Realities in Los Angeles on Friday, March 8th. It's the best book about the culture of VR that I've read so far as it is pulling in many insights from Science and Technology Studies (STS), anthropology, social sciences, sci fi, pop culture, and philosophy. Making c...

#1358: Reflecting on Location-Based Entertainment VR in 2018 with Joanna Popper

March 07, 2024 14:19 - 33 minutes - 23.3 MB

Flashback to 2018 with Joanna Popper talking about the state of Location-Based VR. Popper is featured in the 7th chapter of Yale anthropologist Lisa Messeri's In the Land of the Unreal: Virtual and Other Realities in Los Angeles field study conducted in 2018. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1357: Jacki Morie’s Scent Collar and History of VR from VRLA 2017

March 07, 2024 14:18 - 33 minutes - 23.5 MB

Flashback to VRLA 2017 with Jacki Morie talking about her patented Scent Collar and VR history. Morie is featured in the 6th chapter of Yale anthropologist Lisa Messeri's In the Land of the Unreal: Virtual and Other Realities in Los Angeles field study conducted in 2018. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1356: Origin Story for Embodied Labs with Carrie Shaw from VRLA 2018

March 07, 2024 14:17 - 25 minutes - 17.9 MB

Flashback to VRLA 2018 with Carrie Shaw talking about the founding story of Embodied Labs, which provides VR training to care givers. Shaw is featured in the 5th chapter of Yale anthropologist Lisa Messeri's In the Land of the Unreal: Virtual and Other Realities in Los Angeles field study conducted in 2018. This is a listener-supported podcast through the Voices of VR Patreon.z Music: Fatality

#1355: Reflecting on the Technicolor Experience Center & Mars Home Planet with Marcie Jastrow

March 07, 2024 14:16 - 34 minutes - 23.7 MB

Flashback to SXSW 2019 with Marcie Jastrow talking about the Technicolor Experience Center, and the Mars Home Planet location-based experience. Jastrow is featured in the 3rd chapter of Yale anthropologist Lisa Messeri's In the Land of the Unreal: Virtual and Other Realities in Los Angeles field study conducted in 2018. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1354: Mission Responsible Panel Discussion with Polys Awards Ombudsperson of the Year Winners

March 06, 2024 19:49 - 1 hour - 42.1 MB

The Polys Awards brought together all four winners of the Ombudsperson of the Year Award for a panel discussion in Engage XR on Human Rights Day, December 10, 2023, to talk about the tech policy and ethical implications of XR technologies. The panel included myself (2020 winner) along with Avi Bar-Zeev (2021 winner), Brittan Heller (2022 winner), and Micaela Mantegna (2023 winner). This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1353: “Our Next Reality” Book Debates Future of XR + AI, and Speculations of Superintelligence Promises & Perils

March 03, 2024 09:45 - 1 hour - 75.9 MB

The book Our Next Reality: How the AI-powered Metaverse Will Reshape the World is structured as a debate between Alvin Wang Graylin and Louis Rosenberg, who each have over 30 years of experience in XR and AI. Graylin embodies the eternal optimist and leans towards techno-utopian views while Rosenberg voices the more skeptical perspectives while leaning more towards cautious optimism and acknowledging the privacy hazards, control and alignment risks, as well as the ethical and moral dilemmas. ...

#1352: “Our Next Reality” Book Debates Future of XR + AI, and Speculations of Superintelligence Promises & Perils

March 03, 2024 09:45 - 1 hour - 75.9 MB

The book Our Next Reality: How the AI-powered Metaverse Will Reshape the World is structured as a debate between Alvin Wang Graylin and Louis Rosenberg, who each have over 30 years of experience in XR and AI. Graylin embodies the eternal optimist and leans towards techno-utopian views while Rosenberg voices the more skeptical perspectives while leaning more towards cautious optimism and acknowledging the privacy hazards, control and alignment risks, as well as the ethical and moral dilemmas. ...

#1352: Felix & Paul Studios Secures Funding for Next LBE VR + Apple Vision Pro’s Focus on Entertainment

February 23, 2024 18:13 - 52 minutes - 36.1 MB

On February 13, 2024, Felix & Paul studios announced that they had secured multi-million dollar financing for their next Location-Based Entertainment (LBE) VR experience that was their "most ambitious project yet" and based upon a brand-new IP that's set to launch in 2025. They had such a big success with their previous LBE of The Infinite (based upon documentary footage shot over the course of 2.5 years on the International Space Station) that they realized that LBE experiences were going t...

#1351: “Stranger Things VR” Breakdown of Story, Gameplay, & Design Process with Tenderclaws Co-Founders

February 22, 2024 18:20 - 57 minutes - 39.6 MB

Stranger Things VR is part action adventure, psychological thriller, and deep dive character study of Vecna, who the main villain of the Stranger Things tv show introduced in Season 4. I have only seen Season 1, and so there there parts where I had to watch a recap to get a bit more context but it definitely can still work as a standalone piece. Seasons 1 and 4 are apparently the ones that give the most context to this VR experience, but there are also other references that from throughout al...

#1350: Healium Developer Challenges Meta’s Open Ecosystem Claims Being Stuck in App Lab for 3 Years While Launching on Day One for Apple Vision Pro

February 21, 2024 23:19 - 1 hour - 43.2 MB

Last Wednesday, Meta CEO Mark Zuckerberg posted a review of the Apple Vision Pro on his Instagram page where at the end he made the claim that Meta intends on being a much more open platform and ecosystem than Apple. While Meta has pushed forward standards like OpenXR and has an industry-leading implementation of WebXR, their curation strategy on the Quest store has been highly curated and much more similar to a closed, walled garden strategy of a gaming console. According to my informal coun...

1349: Building Juno for YouTube visionOS App with iOS developer Christian Selig

February 15, 2024 20:00 - 1 hour - 42.7 MB

One of the more popular apps for the Apple Vision Pro is Juno for YouTube, which iOS developer Christian Selig created in a week using the emulator to have ready in time for the February 2nd launch. Mark Gurman reported on January 18th that Spotify and YouTube were joining Neflix in not having native visionOS apps at launch, and Selig saw an opportunity to port his previous YouTube API integrations from his Apollo Reddit app into a native app. I caught up with Selig on the same day that he pu...

#1348: The Journey from VRvana to Apple Vision Pro with co-founder Bert Nepveu

February 09, 2024 22:41 - 1 hour - 61.6 MB

Bert Nepveu is a co-founder of VRvana, which made a enterprise mixed reality headset that was acquired by Apple in 2017 and provided a number of key innovations that have now shipped with the Apple Vision Pro. I had a chance to sit down with Nepveu to capture a comprehensive founder's journey from the beginning inspiration in 2005, the first prototype in 2013, the failed Kickstarter in 2014 after the Crescent Bay prototype at Oculus Connect 1 stole their thunder, and then their pivot into mor...

#1347: One of the Grandfathers of VR Tom Furness on the Origins of Virtual Reality

February 08, 2024 08:52 - 36 minutes - 24.7 MB

Tom Furness has been working on virtual reality technologies since 1966, but most of his early work with the United States Air Force has remained fairly secret (see my previous interviews in episodes #245 and #347). Ivan Sutherland and Mort Heileg are often cited as early VR pioneers, but Furness was also working secretly at Wright Patterson Air Force base on the first helmet-mounted displays, visually-coupled systems, and eventually The Super Cockpit. It wasn't until he was given permission ...

#1346: Apple Vision Pro First Impressions with Road to VR’s Ben Lang & the Comparisons to Meta Quest

February 06, 2024 19:57 - 1 hour - 50.6 MB

The Apple Vision Pro launched on February 2nd, 2024, and I feel like it represents an inflection point in the XR industry where the screen resolution is high enough for it to be used as a viable screen replacement, the eye-tracking combined with pinch gestures is a paradigm shift in human-computer interaction reaching new levels of speed and intuitiveness to get into productivity flow states, and the software ecosystem of 600 visionOS apps with over one million 2D iOS and iPadOS apps makes a ...

#1345: AI-Driven Poetry Performance & Decolonization Workshop at Sundance New Frontier with “Being (the Digital Griot)”

January 23, 2024 20:44 - 51 minutes - 35.6 MB

I interviewed Being (the Digital Griot) creator Rashaad Newsome remotely during the Sundance 2024 Festival. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1344: “Turbulence: Jamais Vu” Wins IDFA DocLab Immersive Non-Fiction Award with Embodied Mixed Reality Doc on Depersonalization & Derealization

January 23, 2024 20:41 - 57 minutes - 39.8 MB

I interviewed Turbulence: Jamais Vu creators Ben Joseph Andrews & Emma Roberts at IDFA DocLab 2023. See more context in the rough transcript below. Here are my 19 episodes from IDFA DocLab 2023: #1328: Kickoff of IDFA DocLab 2023: Natalie's Trifecta is a Virtual Tour of Natalie Paneng's Digital Art, Identity, & Imagination #1325: End of Tung-Yen Chou’s Gay Sauna Trilogy with "Traversing the Mist" #1327: "Voice in My Head" Remixes Your Inner Monologue with AI #1329: Mixed Reality "PHANTOM...

#1343: Using 360 Video to Connect Women Prisoners in Chile with their Families in “Going Back Home: Mother VR”

January 23, 2024 20:40 - 52 minutes - 36.3 MB

I interviewed Going Back Home Mother: VR creators Catalina Alarcon & Daniela Camino at IDFA DocLab 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1342: Transforming a Book into an Interactive Experience with the Time-Based Edition of “Borderline Visible”

January 23, 2024 20:39 - 55 minutes - 38.6 MB

I interviewed Borderline Visible creator Ant Hampton at IDFA DocLab 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1341: Performative Lecture “(this conversation is) Off the Record” uses AI & Theater to Critique Algorithmic Profiling

January 23, 2024 20:37 - 48 minutes - 33.8 MB

I interviewed (this conversation is) Off the Record creator Nirit Peled at IDFA DocLab 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1340: Recreating the Social Dynamics of a Road Trip in “Yugo: The Non-Game”

January 23, 2024 20:36 - 28 minutes - 20.1 MB

I interviewed Yugo : The Non-Game creator Petrit Hoxha at IDFA DocLab 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1339: “The School, a World” uses Web Documentary to Profile Changes in the Small Polish Town of Chlebiotki

January 23, 2024 20:35 - 59 minutes - 41.2 MB

I interviewed The School, a World creators Iga Łapińska & Krzysztof Pijarski at IDFA DocLab 2023. See more context in the rough transcript below. Here's a link to the web documentary of The School, a World so that you can explore it yourself, run time is a bit over two and a half hours if you watch it all. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1338: Multi-Sensory Immersive Art Installation “Redemption” Deconstructs Brazil’s History of Eugenics

January 23, 2024 20:34 - 57 minutes - 40 MB

I interviewed Redemption creator Mariana Luiza at IDFA DocLab 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1337: Using Night Vision Googles to Watch Viscerally Immersive Dance Performance “One Two” in Total Darkness

January 23, 2024 20:33 - 52 minutes - 36.3 MB

I interviewed One Two creator Christian Bakalov at IDFA DocLab 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1336: “Close” Uses Hand Gestures to Switch Between Audio Commentary Channels on Juitamai Dance Performance

January 23, 2024 20:31 - 50 minutes - 34.7 MB

I interviewed Close creator Hana Umeda at IDFA DocLab 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1335: Retrospective on Lodz Film School’s Visual Narratives Lab and “Whispers” with Jacek Nagłowski

January 23, 2024 20:30 - 56 minutes - 39 MB

I interviewed Lodz Film School's Visual Narratives Lab director Jacek Nagłowski at IDFA DocLab 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1334: “Anouschka” Wins IDFA DocLab Digital Storytelling Award with AR Narrative Game about Cultural Heritage

January 23, 2024 20:29 - 40 minutes - 28.2 MB

I interviewed Anouschka creator Tamara Shogaolu at IDFA DocLab 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1333: AI Remix of 1982 Documentary “Koyaanisqatsi” with “The Vivid Unknown” Interactive Video Installation

January 23, 2024 20:28 - 50 minutes - 34.7 MB

I interviewed The Vivid Unknown creator John Fitzgerald at IDFA DocLab 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1332: “Texada” Tells the Story of Limestone Across Geologic Time With Animation and 360 Video

January 23, 2024 20:27 - 50 minutes - 34.8 MB

I interviewed Texada creators Josephine Anderson & Claire Sanford at IDFA DocLab 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1331: Recreating Spatial Presence in Caves with Point Clouds & Spatial Audio in “Buried in the Rock” Documentary

January 23, 2024 20:25 - 49 minutes - 34.3 MB

I interviewed Buried in the Rock creators Shehani Fernando & Anetta Jones at IDFA DocLab 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1330: “Squeeker: The Mouse” Coach Interspecies Fitness App Collaboration

January 23, 2024 20:20 - 37 minutes - 26.1 MB

I interviewed Squeeker: The Mouse Coach creator Jiabao Li at IDFA DocLab 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1329: Mixed Reality “PHANTOM” Installation Explores Dark Sides of Mental Illness with Gallows Humor

January 23, 2024 20:19 - 28 minutes - 20.1 MB

I interviewed PHANTOM creator Aluta Null at IDFA DocLab 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1328: Kickoff of IDFA DocLab 2023 Coverage: “Natalie’s Trifecta” is a Virtual Tour of Natalie Paneng’s Digital Art, Identity, & Imagination

January 23, 2024 20:16 - 55 minutes - 38.4 MB

I interviewed Natalie's Trifecta creator Natalie Paneng at IDFA DocLab 2023. See more context in the rough transcript below. Here are my 19 interviews that I conducted at IDFA DocLab 2023: #1328: Kickoff of IDFA DocLab 2023 Coverage: Natalie's Trifecta is a Virtual Tour of Natalie Paneng's Digital Art, Identity, & Imagination #1325: End of Tung-Yen Chou’s Gay Sauna Trilogy with "Traversing the Mist" #1327: "Voice in My Head" Remixes Your Inner Monologue with AI #1329: Mixed Reality "PHAN...

#1327 “Voice in My Head” Remixes Your Inner Monologue with AI

December 29, 2023 15:31 - 46 minutes - 32 MB

Voice in My Head is a provocative immersive exploration by Kyle McDonald and Lauren Lee McCarthy that takes large language models the logical extreme of remixing and modulating your inner monologue. Audience participants are invited to customize ChatGPT character that clones your voice to speak to you via an ear bud as you walk around the DocLab festival in Amsterdam and have casual conversations with festival attendees for a half hour. The AI listens to everything you and your interlocutors ...

#1326 “Surrogate” Experimental Web Doc and Performance by Lauren Lee McCarthy

December 29, 2023 15:20 - 47 minutes - 33.3 MB

Lauren Lee McCarthy showed Surrogate during the pandemic at Sundance 2022 as an experimental web documentary and immersive performance. Here’s the synopsis: “To become a surrogate. I offer my body to carry someone else’s baby while they use an app to monitor and control me for nine months… As Roe v. Wade is overturned and gene editing opens entirely new reproductive futures, this project asks: How much control should we have over a birthing person’s body, and over a life before it’s born? Wha...

#1325 End of Tung-Yen Chou’s Gay Sauna Trilogy with “Traversing the Mist”

December 29, 2023 15:04 - 56 minutes - 39.4 MB

Traversing the Mist premiered at IDFA DocLab 2023, and is the conclusion of the Mist trilogy by Taiwanese VR director Tung-Yen CHOU. In the Mist was a 360 video, Gazing, in the Mist was a mixed reality installation, and Traversing the Mist is an interactive, multiplayer 6-DoF VR installation. Here is a synopsis “Step into the body of a young Taiwanese man to roam the steamy rooms and red-lit corridors of a surreal gay sauna—with thin mattresses, shared showers and lockers holding secrets. Eve...

#1324 Beginning of Tung-Yen Chou’s Gay Sauna Trilogy with “In the Mist”

December 29, 2023 15:01 - 57 minutes - 39.8 MB

Tung-Yen CHOU’s In the Mist is a 360 video that premiered at Venice during the pandemic in 2021. The synopsis of the piece is “In a dim-lighted room filled with mist, blurred figures of men are sipping the desire and loneliness from each other. You seem to have entered a forbidden zone and fallen into a state between dreaming and being awake, gazing at someone and also being gazed at by them. Theatre and new media director Chou Tung-Yen once again touches on the unspeakable life experience of...

#1323 Fourth Iteration of Lance Weiler’s Community Greiving Ritual with “Where There’s Smoke”

December 29, 2023 14:56 - 1 hour - 50.8 MB

Lance Weiler’s Where There’s Smoke is an immersive experience that he used to process his grief from losing his father, who was a volunteer firefighter and amateur photographer who would take pictures of fires and take Lance with him on these excursions. Weiler always wondered if his father had more involvement in any of these fires than merely observing and documenting them, and there was always some ambiguity in getting to the bottom of this question. As he says in his synopsis “Weiler unra...

#1322 Beginning of Lance Weiler’s Grieving Journey with “Where There’s Smoke”

December 29, 2023 14:56 - 54 minutes - 38.1 MB

In 2019, Lance Weiler premiered Where There’s Smoke at Tribeca Immersive, which has since had four major iterations focusing on different innovations in immersive storytelling. It’s a very personal story where Weiler interviews his father about his life and passion of taking amateur photos of fires while his father was dying from stage four colon cancer. I had a chance to speak about his 17-year journey with this project after his world premiere in 2019, and then the next episode is an update...

#1321: Breaking Down the Epic Immersive Adventure of “Asgard’s Wrath 2” with an Oculus Studios Producer

December 14, 2023 16:03 - 1 hour - 44.4 MB

Asgard's Wrath 2 is one of the most epic games I've had a chance to play, and I think it's fair to say that it's like Meta's Half-Life: Alyx in terms of a premium AAA game that could be a system seller for the Quest 3. I'm about 40 hours into the game, and I'm only on the 3rd of 7 total sagas. Meta reports that the main campaign is around 60 hours with 130 total hours if you try to achieve all of the side quests and other completionist tasks. Overall, there has been plenty of ways that I've f...

#1320: Plans for VisionDevCamp, an Apple Vision Pro Hackathon after Q1 2024 Launch

December 07, 2023 18:49 - 1 hour - 48 MB

The co-founders of the first iPhoneDevCamp in 2007, Raven Zachary and Dom Sagolla, are planning on hosting the inaugural VisionDevCamp in the Bay Area a week or two after the Apple Vision Pro launch, which is currently expected sometime in the first quarter of 2024. I had a chance to get more context for the origin story of the iPhoneDevCamp, iPadDevCamp, and iOSDevCamp gatherings as well as how it has helped to facilitate innovation of mobile apps and development frameworks. They are hopin...

#1319: Preview of 40 Raindance Immersive 2023 Indie VR Art, Music, Game, Narrative, & Live Experiences

November 09, 2023 07:19 - 1 hour - 54.1 MB

Raindance Immersive is back with 40 independent VR experiences across eight categories of Immersive World, Immersive Experience, Immersive Art Experience, Immersive Music Experience, Immersive Narrative, Immersive Game, and two new categories of Short Film of VR and Music Video of VR, which are 2D films that are shot within virtual reality. 75% of this year's selection has some connection to a social VR platform with 28 connected to VRChat with single experiences in EngageXR and Resonite (i.e...

#1318: Why Fitness App Developer Andre Elijah is Suing Meta for Alleged Anti-Competitive Behaviors

November 09, 2023 01:04 - 1 hour - 60.5 MB

On October 10, 2023 Andre Elijah Immersive filed a $353 million dollar lawsuit against Meta Platforms Technologies and Alo LLC (PDF & Exhibits via UploadVR) claiming both a breach of contract for how Meta terminated a fitness application that it was funding, but also for a broader pattern of anti-competitive behaviors and Sherman Act violations. Elijah is claiming that Meta is giving preference to their own first-party fitness application of Supernatural after the FTC failed to block the acqu...

#1317: Qualcomm’s XR2 Gen 2 and AR 1 Gen 1 Announcement by Hugo Swart

October 05, 2023 12:22 - 34 minutes - 24.1 MB

I got consent from Qualcomm to publish Hugo Swart's press briefing that he gave to journalists a week ahead of Meta Connect 2023 where he announced the new XR2 Gen 2 and AR1 Gen 1 chips for the first time. Here is the announcement video teaser that was the first video shown during the briefing. See more context in the rough transcript below. Here are links to all all 12 interviews from my series covering Meta Connect 2023 in looking at first impressions of Quest 3 and Rayban Meta Smartglasse...

#1316: I-Illusions Premieres Mixed Reality Game “Bam” at Meta Connect & “Space Pirate Trainer” History

October 05, 2023 12:17 - 24 minutes - 17.2 MB

I interviewed Dirk Van Welden, Studio Lead and Creative Director at I-Illusions, at Meta Connect 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1315: Latest Research on Innerworld VR Mental Health Peer Support Platform & Cognitive Behavioral Immersion

October 05, 2023 12:15 - 33 minutes - 23.6 MB

I interviewed Noah Robinson, Founder and CEO of Innerworld VR, at Meta Connect 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1314: Cloudhead Games CEO Denny Unger on the Need to Support Indie Devs to Push Limits of VR & Mixed Reality

October 05, 2023 12:13 - 52 minutes - 36.5 MB

I interviewed Cloudhead Games CEO & Creative Director Denny Unger at Meta Connect 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1313: Veteran Games Journalist Dean Takahashi on Mixed Reality, AI, Sci-Fi, Unity vs Unreal, and Meta Connect

October 05, 2023 12:12 - 42 minutes - 29.5 MB

I interviewed Dean Takahashi, Lead Writer at Games Beat and Venture Beat, at Meta Connect 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality