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22: Mobile VR with Cornel Hillmann
Under utveckling
Swedish - February 14, 2018 09:41 - 37 minutes - 18.7 MBTechnology News Tech News effektivitet javascript produktivitet programmering react softwaredevelopment systemutveckling timeedit utveckling Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: 21: Allt om klickande tangentbord
Next Episode: 23: Teaching computational thinking with Linda Liukas
Recorded on-stage at Øredev 2017, Fredrik talks to Cornel Hillmann about mobile VR today and tomorrow. We discuss engines to use and their strengths, the available platforms and their good and bad sides, where to start exploring both as a user and developer. What are the next steps for mobile VR? We of course get some tips for experiences to try. And we ask the question if Apple is completely missing the mobile VR boat.
Links Cornel Hillmann Why mobile VR is winning - Cornel's presentation The Unreal game engine Unity game engine Unreal blueprints Unreal tournament - from 1999 Kismet The Unreal engine running in the browser - if the browser is sufficiently modern 3d studio max Gamebryo Gear VR Daydream Cardboard Oculus go ARkit Six degrees of freedom Oculus Santa Cruz Spatial audio The Pixel phones Drop dead Dead and buried Anshar wars 2 Dark days Zero days, and its VR experienceUnder utveckling is a podcast by and for developers, created in sunny (cough) Gothenburg by us at TimeEdit. We would love your feedback on the topics we discuss! We are on Twitter as uupodden and at Facebook as Under utveckling. If you enjoy the podcast we'd love a rating and review in iTunes!