Previous Episode: 96: Being Grumpy Together

Legendary (yes, we insist) game developer Ron Gilbert joins us to talk adventure games, indie game dev, woodchucks, and exploding hamsters.

Our guest this week is none other than Ron Gilbert, who we determined is definitely legendary, has achieved everything based on skill alone, and is totally not old. Is any of this true?! You'll have to listen to find out :-p

We go all over the place in this episode, from the far reaches of adventure gaming history to what makes a game succeed to good and bad design in adventure games and even movies.

What mobile games does Ron like? Is he ever moving to Australia? Will there ever be a third Monkey Island game? And how much wood would a woodchuck chuck if a woodchuck could chuck wood? We get to the bottom of all this and much more!

Please rate and review us on iTunes, follow us on Twitter (and follow Jessica and Anna too), like us on Facebook, buy our merch, and email us if you think you too are legendary (but like Ron’s sister, we might beg to differ :-))

Stuff we mentioned:

LucasfilmThe cat hair puzzleDoomMonkey IslandFirewatchTelltale GamesKing's Quest 4Thimbleweed ParkGrim Fandango Remastered (iOSAndroid & Steam)The WitnessOur Blame the Game episodePocket Mortys (iOS & Android)Seb Burnett's episodeSurvy Scallywags (iOS & Android)Tower defense gamesKingdom RushLove You to Bits (iOS only)The Cat LadyBertram Fiddle (iOSAndroid & Steam)The RingStephen King's ITSCUMMGabriel KnightJessica complains about octagonal platesBrazilTerry GilliamDonnie DarkoExploding hamster easter egg in Maniac MansionDavid FoxMatt DittonJenn SandercockMichael Land

Twitter Mentions