Previous Episode: Session Zero
Next Episode: Dynamic Combat

Kylen, Kevin and Andy go further into depth on the subject of Session Zero: talking through two recent actual play sessions that started with building a brand new game alongside the players.

Andy talks about his experience with "the Bug and the Baker", and how he adapted to character concepts that came totally out of left field. Kevin discusses his Session Zero with the Trove playtest group colloquially known as "the Murderhobos", and how building the game together created a heightened sense of investment.

We want you to try a Session Zero the next time you start a new gaming group or campaign! Tweet us @Tumbledie when you do: we want to know how it goes!