Thinking Critically: A D&D Discussion artwork

Adventure

Thinking Critically: A D&D Discussion

English - February 10, 2023 13:00 - 1 hour - 59.2 MB - ★★★★★ - 2 ratings
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Previous Episode: Worldbuilding
Next Episode: Integrity

“I found them all. I won."


Finally, I welcome George from our 'Dungeons, Dice, and Dudes' actual play podcast to discuss how to build adventures, and why it's important to define one. No matter if you're top-down or bottom-up, there always needs to be that call to adventure, a catalyst, and the form that takes can drastically alter the theme and direction of a campaign. Giving your players that Elden Ring moment is all about the "scale in detail"; having a wide enough pond to splash around in with just enough depth to make it worthwhile.

03:48 - The 'Breath of the Wild' Moment
14:40 - Call to Adventure
25:47 - Worldbuilding
40:49 - Character Motivations
51:01 - Fighting DM Anxiety

Find George on Dungeons, Dice, and Dudes: https://linktr.ee/DDandD


Find Thinking Critically online:

Website: https://www.thinkingcritically.co.uk
Socials: @ThinkCritDnD

References:

'Conflict' episode of Thinking Critically with Rob (Ulysses)
'Time' episode of Thinking Critically with Tim (Ulrik)
'Macro' episode of Thinking Critically with Nathan (DM)
'Happiness' episode of Thinking Critically with Simon (Owain)

Patrons:

Tabletop Journeys @ttjourneys: https://ttjourneys.com/
Joe from The Fourth Leg @jcd0818: https://anchor.fm/james-h-anderson
Optional Rule @optionalrule: https://www.optionalrule.com/
Matthew Perkins @heyitsMattyP: https://www.matthewperkins.net/
Matt Street @mpstreet88: https://www.virtualtimehustle.com/

Intro Music: 'Local Forecast' by Kevin MacLeod

Intermission Music: 'Chill' by Kevin MacLeod

Outro Music: 'Local Forecast - Elevator' by Kevin MacLeod


Podcast art by Lily from https://www.beiworkshop.com/

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