Today we dive into the weird world of Abyssal space, guided by game developer, CCP Rise. We talk about the space, some of the design principals that went into it and the new ships and rewards. We also get slight hints on what CCP is up to, especially when it comes to a booster for skill injectors. We also review Initiatives attack on Hard Knocks – Fort Knocks. Best of all Elise Randolph joins the ranks of TIS regulars. We’ll see more of him! You might notice some sounds and music in the background – sound good? Let us know....

Today we dive into the weird world of Abyssal space, guided by game developer, CCP Rise. We talk about the space, some of the design principals that went into it and the new ships and rewards. We also get slight hints on what CCP is up to, especially when it comes to a booster for skill injectors. We also review Initiatives attack on Hard Knocks – Fort Knocks. Best of all Elise Randolph joins the ranks of TIS regulars. We’ll see more of him! You might notice some sounds and music in the background – sound good? Let us know.

On the show:

CCP Rise [EVE Game Developer]MatterallCarnerosArtimus AlbosaAshterothiElise Randolph

Show Notes:

Abyssal SpaceOmega Booster 150 million SP for veteran charactersInitiative vs Hard Knocks at homeTriumvirate losing corps and territory

More Information and Links:

https://www.eveonline.com/article/p8vv2z/abyssal-deadspace-what-lies-beyond-the-filamenthttps://www.eveonline.com/article/phtxmk/abyssal-onslaught-new-content-coming-to-the-abysshttps://www.eveonline.com/article/pjdior/parch-notes-for-december-2018-releasehttps://support.eveonline.com/hc/en-us/articles/360000852629-Abyssal-Deadspace