I have previously written about small box games in my article "Compressed collections" which can create a lot of gameplay with only a few components. However, even larger box, or big box, games are sometimes very inventive when it comes to using components in a clever way to create more gameplay and possibilities than would otherwise be possible. After all, board games have it much harder when you compare them to computer games. They have a limited number of components that come in a box, even in a large box. So I want to look at how the same components can be used in many different ways.

Read the full article here: https://tabletopgamesblog.com/2020/08/04/limited-components-topic-discussion/

Intro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)
Music: Alston & Ozone by LSDesigns (https://soundcloud.com/freebmusic/alston-ozone-lsdesigns-freebackgroundmusic)

If you want to support this podcast financially, please check out the links below:

Patreon: https://www.patreon.com/tabletopgamesblogKo-Fi: https://ko-fi.com/TabletopGamesBlogPayPal: https://paypal.me/pools/c/8hovaYouKD

Website: https://tabletopgamesblog.com/

---

Send in a voice message: https://podcasters.spotify.com/pod/show/tabletopgamesblog/message

Twitter Mentions