Making a new game is a very long process that can take anything from a few months to many years. It usually starts with a spark of an idea, that slowly glows in the mind of a designer, getting bigger over time until eventually becoming a flame that burns for many months before finally lighting the fire. However, a new game can also come in a flash of inspiration that rapidly spreads and lights up every synapse and brain cell, forcing itself into life. I want to look at these initial, sometimes laborious, steps of game design to find out how designers feed our appetite for new games.

Read the full article here: https://tabletopgamesblog.com/2020/05/12/glowing-designs-topic-discussion/

Links


The Game Designers review: https://tabletopgamesblog.com/2020/03/21/the-game-designers-saturday-review/
The Game Designers: http://thegamedesignersmovie.com/
Eric Rayl: https://twitter.com/zoomoutmedia

https://tabletopgamesblog.com/wp-content/uploads/2020/05/glowing-designs-topic-discussion.mp3

Intro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)

Music: Midnight Stroll by Avalon (https://soundcloud.com/freebmusic/avalon-midnight-stroll)

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