The list of tasks a game designer has open at any one point in time can be very long and it is constantly evolving. Designing a game is a long journey, even for the simplest of games. It can be a battle between what's good for the game and what the game designer wants the game to be. It comes with a lot of changes, some of them very painful, some of them creating the long-needed breakthrough that breaks an impasse. Elements get added, others get taken out until eventually, the final product bears little resemblance to the notes that were scribbled on a piece of paper when the designer had an initial idea.

Read the full article here: https://tabletopgamesblog.com/2020/03/17/design-challenges-topic-discussion/

Intro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)
Music: Hip-hop Beat by PlutoTracks (https://soundcloud.com/plutotracks/better-hip-hop-beat-piano-and-guitar-instrumental-chill-ambient-relaxing-background-music)

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