A 60 miles an hour dust storm is whistling around the small Mars base, pulling at the airlock, shaking the whole station side to side and blowing over the tiny buildings with a deep rumbling sound, while the computer equipment fans quietly hum away in the background and a random bleep from one of the monitoring systems indicates that our communications channels to Earth are still down. No, this isn't a review of one of the many Mars themed games available these days, but an idea of how you might set the scene for everyone when playing one of those games, because in this article I want to talk about how you could create a thematic atmosphere when playing board games with your friends.

Read the full article here: https://tabletopgamesblog.com/2020/10/20/atmospheric-ambience-topic-discussion/

Links

Scythe review: https://tabletopgamesblog.com/2019/01/19/scythe/Clans of Caledonia review: https://tabletopgamesblog.com/2019/03/02/clans-of-caledonia/Terra Mystica review: https://tabletopgamesblog.com/2019/06/01/terra-mystica/Wingspan Digital playthrough: https://youtu.be/YRY6uztJ1eADune review: https://tabletopgamesblog.com/2020/02/08/dune-saturday-review/

Intro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)
Music: Gold Rush by Arnav Srivastav (https://soundcloud.com/909-music/arnav-srivastav-gold-rush-get)
Sound Effects: BBC Sound Effects (http://bbcsfx.acropolis.org.uk/)

If you want to support this podcast financially, please check out the links below:

Patreon: https://www.patreon.com/tabletopgamesblogKo-Fi: https://ko-fi.com/TabletopGamesBlogPayPal: https://paypal.me/pools/c/8hovaYouKD

Website: https://tabletopgamesblog.com/

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