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Farmers Only Dot Com – Afterthought 10
System Mastery
English - July 14, 2015 06:58 - 54.3 MB - ★★★★★ - 215 ratingsGames Leisure roleplaying rpg review games gaming nerd nerdy Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
If a game has a random chance for your character to professionally farm dirt, isn’t it fair to expect that game to have comprehensive rules for dirt-farming? Wouldn’t you want […]
https://systemmastery.files.wordpress.com/2015/07/afterthought-10-farmers-only-dot-com.mp3
If a game has a random chance for your character to professionally farm dirt, isn’t it fair to expect that game to have comprehensive rules for dirt-farming? Wouldn’t you want carefully curated charts indicated dirt yield by season, with random chances for dirt blight, or for plagues of dirt-devouring locusts? What about the rules for how to sell your dirt at market? It seems perfectly reasonable to expect a game with farmer characters to have a table indicating whether your dirt purchaser is a charlatan, a rube, or a common yokel! This week, we discuss the weird expectations of “realistic-style” heartbreakers, and then also a bunch of other total nonsense.