Stop, Hack, and Roll Podcast artwork

Spectator Sport

Stop, Hack, and Roll Podcast

English - May 16, 2017 12:00 - 46 minutes - 42.9 MB - ★★★★★ - 33 ratings
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Previous Episode: A Very Special Module
Next Episode: The Show: The Game

In this episode Brandon and James talk about if we really need to have random number generators as a resolution mechanic. Could you replace dice with a live studio audience? James accidentally stumbles backwards into a table larp with an audience ratings mechanic.

Games mentions in this episode:

Apocalypse World

Dread

Numenera

Tweet at us @StopHackandRoll or use #SHRpod

For more information about the podcast or either of the hosts check us out atStopHackandRoll.com

Email[email protected]or[email protected]

Join the discussion inour Discord

We make this podcast with the support of Patreon backers like

Stephen Mitchell, Rob Harvey, Declan Chadbourne, Riverhouse Games, Ryan, Troy Pichelman, Robert Kosek, Rob Abrazado, Blake Ryan, Vi Brower, and Niq Clark.

If you’d like to help support this show and future shows check us out atPatreon.com/stophackandroll


Music for the show is
There It Is Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/