Stop, Hack, and Roll Podcast artwork

Initializing Initiative

Stop, Hack, and Roll Podcast

English - July 11, 2017 12:00 - 59 minutes - 54.1 MB - ★★★★★ - 33 ratings
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Previous Episode: Reflecting on a Fiasco
Next Episode: Scoping Out Microscope

In this episode Brandon and James talk about the action order economy and how games handle the very practical issue of dealing with sequence that events happen. They touch on structures for making sure every player gets the spotlight, but also making sure it makes sense for the character mechanically. Finally they ask the big questions like “can I just take this initiative system and put it in another game”

Games mentions in this episode:

Masks: A New Generation

Dungeons and Dragons

Misspent Youth

Fate Core

Marvel Heroic Roleplaying

Everyone Is John

Dungeon World



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Music for the show is

There It Is Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 3.0 License

http://creativecommons.org/licenses/by/3.0/