Stop, Hack, and Roll Podcast artwork

Fronts and Backroom Deals

Stop, Hack, and Roll Podcast

English - August 22, 2017 12:00 - 1 hour - 56.5 MB - ★★★★★ - 33 ratings
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Previous Episode: Iron Chef: Game Design
Next Episode: Signal Lights

In this episode Brandon and James ramble about play by post games, but eventually get on point talking about nation states, kingly moves, and other faction tier movings and shakings. We talk about different tools and hacks you could use to either play a realistic world history, or have one ready for a game you’re playing. Things get weird. Stay til the end.

Notes

Both Brandon and James are having crazy stressful times at work and are working very hard to launch a new podcast alongside this one. We promise these show notes and outlines will go back to being more detailed soon.

Find us both on twitter as @stophackandroll

Find all our episodes and links to some of the games we’ve been working on at

Email us at James or Brandon @ Stophackandroll.com

Please Rate and review our podcast on iTunes to help others find our show.

We make this podcast with the support of Patreon backers like Stephen Mitchell, Rob Harvey, Vi Brower, Declan Chadbourne, Blake Ryan, Anthony Nomorosa, Ryan, Troy Pitchelman, Riverhouse Games, Randy Lubin, Niq Clarke, Robert Kosek, and Rob Abrozado.

If you’d like to help support this show and future shows check us out at Patreon.com/stophackandroll

If you can’t support us financially, support our community by being part of it.

Join our discord at tinyurl.com/shrdiscord or discord.stophackandroll.com

Music for the show is

There It Is Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 3.0 License

http://creativecommons.org/licenses/by/3.0/