Creation Corner: It's so easy to let game mechanics feel, well, mechanical. But they don't have to be! D&D and other RPGs draw from rich sources, and if we know a little more about them, we can find ways to use the extra detail to enrich our games.


In this episode, we consider the 5e Rogue class feature of thieves' cant, and its shadowy origins as revealed through English literature from the 15 and 1600s. We'll look at how it was used, other specialized speech and writing designed to allow direct communication with others while in public, and then consider some ways to use these facets to drive rewarding roleplay at the table.


Here are links to the references and resources Rhett used in today's episode, in case you'd like to do some digging on your own:


Thieves' Cant


Wikipedia article
Mental Floss article
Unbabel article
Macmillan Dictionary blog post

Cockney Rhyming Slang


Wikipedia article
Guardian article

Hobo Symbols


Popular Mechanics article
Owlcation article

Ocean's Twelve excerpt: https://www.youtube.com/watch?v=_j9qAhXfNAU


Contemporary books that share oodles of rogue flavoring:


The Book of Vagabonds and Beggars: With a Vocabulary of Their Language, by Martin Luther
The Art of Iugling or Legerdemaine, by Samuel Rid
Lanthorne and Candle-light, by Thomas Dekker
The Belman of London, by Thomas Dekker
A Caveat or Warning for Common Cursetors, by Thomas Harman
The Hye Way to the Spyttell Hous, by Robert Copland
The Black Book, by Thomas Middleton
The Canting Academy, or, the Devil's Cabinet Opened, by Richard Head
Martin Mark-all, Beadle of Bridewell, by Samuel Rid

So get out that shaker and let's start flavoring!


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Our spot for Battlebards uses music from Battlebards! We hope you like our use of:


Capital City - Middlegate - Score Music by Shams Ahsan

We're glad you're sharing our story; we really appreciate your support and hope you enjoy what we've created together. We're having fun sharing our adventure with you each week, and we'll only get better with time! If you like what you hear, please take the time to leave us a review on iTunes, since that bumps us up in the ratings and lets others join in the fun. For quick updates on a more real-time basis, follow us on Twitter (@stackodice) and on Instagram (@stackodice), where we'd love to hear from you. Or if you want to share a question or idea with us, drop us a line at [email protected].


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Finally, we now have a Ko-fi page! If you wish to support our show with a little money, you can do that today. Please know that we'll use anything you contribute to improve the show.


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We didn't use any Creative Commons sound effects and music in this show, but we like to point to freesound.org, a fantastic resource for completely free sound effects.


We also used some excellent Battlebards sound effects. If you like what you hear, check them out at battlebards.com. If you sign up for a Prime account, be sure to use our special code, stack, and you'll get a 20% discount on your subscription.


Here are the sound effects we used in this episode:


City Siege - Defending the Gates - Score Music, by Phil Archer
BBEG Theme - God of Death - Score Music, by Christian Peitsch
Downtime - Fantasy Ambience - Score Music, by Alexander Nakarada

And now, on with the show-- we're excited to tell a story with you.

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