SoundWorks Collection artwork

Building an Immersive Room: Small, Medium and Large - Mix Magazine Sound for Film & Television 2016

SoundWorks Collection

English - October 03, 2016 15:00 - 1 hour - 144 MB - ★★★★ - 90 ratings
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You don’t need a Hollywood-sized re-recording stage to create a compelling immersive soundtrack. But you do need to know the basic requirements of system design and setup—from console/DAW integration to monitor placement—to ensure that the tracks translate to the outside world. In this discussion, chief engineers, studio designers, system integrators and leading immersive manufacturers detail how to build small, medium and large immersive post-production spaces to fit any need.

Moderator: Jonathan Deans, CTO, Westlake Pro

Panelists:

Bill Johnston, VP of Engineering, Formosa Group

Nathan Oishi, Director of Engineering, Sony Pictures Studios

Jerry Steckling, CTO, JSX

Mark Binder, re-recording mixer

Tom Brewer, re-recording mixer

Brett Crockett, Vice President, Sound Technology Research and Development, Dolby

Peter Chaikin, JBL

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