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Steve’s self-declared mission is to “reduce pain in the workplace”. When it comes to that mission, Steve pays special attention to certain aspects of the work. When we recognize that a great chunk of our awake-time is spent at work, we start to understand that work should be aligned with who we are, and that’s where Steve focuses his work and how he defines success as a Scrum Master.

Featured Retrospective Format for the Week: “Keep talking and no one explodes” a retrospective game

Steve loves Agile games, and in this episode, he shares one game that, according to his description, helps us practice “solving big problems in a timebox”. As Steve points out, the right game can get the team members “hooked” on the retrospective, and get them learning without even thinking about it. 

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