Allen Wyma talks with Eric Smith, author of Game Development with Rust and WebAssembly. Game Development with Rust and WebAssembly teaches you how to make games for the web, using Rust and WebAssembly.

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Timestamps

[@0:59] - Eric’s introduction
[@3:26] - Eric’s experience using Rust vs other programming languages
[@9:20] - What makes Rust appealing?
[@11:32] - Why Rust is becoming a good language for game development.
[@13:47] - Comparison of different game engines
[@19:48] - Insights on Rust game development
[@26:06] - Eric talks about his book — Game Development with Rust and WebAssembly
[@29:17] - WebAssembly versus other platforms
[@41:29] - Eric’s writing process
[@43:24] - Is Rust web ready?
[@50:19] - Parting thoughts and where to check out Eric’s book

Other Resources

Eric’s Github

Credits
Intro Theme: Aerocity

Audio Editing: Plangora

Hosting Infrastructure: Jon Gjengset

Show Notes: Plangora

Hosts: Allen Wyma

Twitter Mentions