In this episode, Steve and Kevin discuss how GM generated prompts affect how a player might think about a game. We talk about some ways to positively impact players with a prompt and some issues to watch out for. We hope you enjoy and take care of yourselves!

Send us a tip on Ko-fi!

https://ko-fi.com/roimperfection


Interact with us on Mastodon:

https://dice.camp/@RoImperfection

Interact with us on Twitter:

https://twitter.com/RoImperfection

Send us a comment or question:

[email protected]

Visit our website:

https://roimperfection.com/ (Down for Now)

Twitter Mentions