Panic’s recent Playdate Update broke an uncomfortably long silence about their upcoming portable. Featured during the video were a few developers working on Playdate games, including our guest: Kim Belair of Sweet Baby, Inc. , a black- and queer-owned narrative development company, working in both indie and […]

Panic’s recent Playdate Update broke an uncomfortably long silence about their upcoming portable. Featured during the video were a few developers working on Playdate games, including our guest: Kim Belair of Sweet Baby, Inc. , a black- and queer-owned narrative development company, working in both indie and AAA spaces around the world. We talk about Sweet Baby’s projects on Playdate and beyond, the importance of diversity and meaningful representation in the video game industry, opening doors for new and marginalized game designers, working in an industry that can be extremely toxic, the lessons Vin Diesel teaches us about improving video game narratives, the wonderful weirdness of SNES classics, and MORE!


Also in this episode:

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PLUS: Yakuza, Hades & Long Distance by Whitney Gardner!


This episode was produced and mixed by Tony Sadowski. You can download the podcast directly here or click on one of the links below to subscribe. This episode features “Arcade Puzzler,” “Arcade Heroes,” and “Coin Op Chaos” by Eric Matyas of soundimage.org!