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CTRL-kit's Intent-Based Finger Input (Jesslyn Tannady, Tech. Prod. Manager @ CTRL-labs) - 96
Research VR Podcast - The Science & Design of Virtual Reality
English - September 11, 2019 10:09 - 1 hour - 39.4 MB - ★★★★ - 28 ratingsTechnology Business Entrepreneurship virtual reality science research cognitive psychology augmented reality mixed reality design Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Jesslyn Tannady joins us to talk about CTRL-Labs's advancements in BCI's, finger tracking, and input methods for games and VR/AR.
Topics discussed:
- CTRL-Kit, finger tracking and intent tracking
- Interesting use cases:
- Controlling robots in an intuitive way with intent
- Typing for VR/AR
- using it as a game controller
- thoughts on Neuralink
The Science and Design behind Virtual Reality
Jesslyn Tannady joins us to talk about CTRL-Labs's advancements in BCI's, finger tracking, and input methods for games and VR/AR.
Topics discussed / showlinks:
Holo-SEXTANT: an Augmented Reality Planetary EVA Navigation Interface
CTRL-Kit, hand tracking and intent tracking
Interesting use cases:
Controlling robots in an intuitive way with intent
Typing for VR/AR
Palmaris Longus - vestigial muscle
Content Aware Stretch meme
using it as a game controller
thoughts on Neuralink
recorded in May 2019
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Guests: Jesslyn Tannady, CTRL-labs
Hosts: Azad Balabanian, Petr Legkov
Podcast: Research VR Podcast
ResearchVR Community Links:
Discord Community Channel: https://discord.gg/rrgnxEk
Twitter: @ResearchVRcast
Youtube: ResearchVR Podcast
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Email: [email protected]