Petr and Az are joined by CEO and Cofounder of SculptrVR Nathan Rowe to talk at length about their BIGGEST update: 'Smooth' sculpting.

We talk about the Oculus Santa Cruz II, Valve endorsing low-persistence LCD displays, the Acer MR Headset Review, and Adobe Premiere Pro's latest VR editing update.

As for the main story, Nathan explains SculptrVR insane performances challenges of creating a world building tool with ability to scale the world by 10,000x!

Download SculptrVR on Steam: http://store.steampowered.com/app/418520/SculptrVR/

Voxels, Signed Distance Fields, and Octrees
Summary:

Petr and Az are joined by CEO and Cofounder of SculptrVR Nathan Rowe to talk at length about their BIGGEST update: 'Smooth' sculpting.

We talk about the Oculus Santa Cruz II, Valve endorsing low-persistence LCD displays, the Acer MR Headset Review, and Adobe Premiere Pro's latest VR editing update.

As for the main story, Nathan explains SculptrVR insane performances challenges of creating a world building tool with ability to scale the world by 10,000x!

Showlinks:

News

Oculus Santa Cruz II Hands-on


Valve endorsing low-persistence LCD displays


Acer MR Headset Review - RoadtoVR


Adobe Premiere Pro Update - Editting 360 in VR

Main Story: SculptrVR

Detailed article about SculptrVR's 'Smooth' Update - UploadVR


10,000x Scaling GIF


Octrees - Wikipedia


SculptrVR on Google Play Store - Daydream


SculptrVR on Steam - Oculus/Vive

Contact Us:

Email: [email protected]

Twitter: @ResearchVRCast

Facebook: ResearchVR Podcast

Twitter Mentions