Welcome to some more Star Citizen News, this time for the Week Ending 13th November.
We’re Starting each week by looking at the State of Alpha 2.6, there was some info from the RSI newsletter, BugSmashers and from AtV via Chris:
“Alpha 2.6 (including Star Marine) made progress this week, with work continuing to make sure the combat loop ensuing weapon feel, grenades (In BugSmashers they fixed a bug with grenades falling out of your hand rather than being thrown.), hit/death reactions (to make them more satifiying) and the User Interface (UI) are up to our standards. Code for the leaderboards are done and QA plans to test sending stats to the Platform early next week.
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Star Citizen is an MMO Space Sim that covers combat, economy and pretty much anything else you would want. It's First Person and built in the StarEngine (a modified CryEngine) You'll see massive Space Ships that you can fly with friends, land on planets, explore or pirate your way to whatever goal you choose. Squadron 42 is the Single Player Campaign and the Spiritual Successor of Wing Commander. The Idea is the game is maximum pretty and seamless... NO LOADING SCREENS. It's currently in the Alpha of it's open develpoment with the hope that SQ42 will be released Q1 2017.
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