Real Virtual Show - Virtual Reality & Augmented Reality Conversations - VR artwork

Real Virtual Show - Virtual Reality & Augmented Reality Conversations - VR

79 episodes - English - Latest episode: almost 7 years ago - ★★★★★ - 33 ratings

Want to discover more about virtual reality and augmented reality? The Real Virtual Show is a talk show focused on all things mixed reality: we have epic conversations with leaders in the exciting VR / AR industry and discover the endless creative, business, entrepreneur, and development possibilities in our exciting new world of mixed reality technology.

Technology Society & Culture art augmentedreality business culture entertainment entrepreneur film gaming mixedreality movies
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Episodes

#79 - Location-Based Entertainment with Jennifer Rundell, COO of Positron

September 04, 2017 05:30 - 32 minutes - 38.7 MB

We talk with Jennifer Rundell, COO of Positron, the company behind the Voyager chair -- the world’s first full-motion chair for premium cinematic VR content. Jennifer talks about some of their content partnerships like Universal Studios and IMAX, and how Positron is making their interactive haptic-enabled motion chair commercially viable. We talk about the future of theater, how Positron is strategically tapping into the location-based entertainment market, and why adding motion and haptics ...

#78 - Visual Effects in Mixed Reality with ILMxLAB’s Michael Koperwas

August 28, 2017 05:00 - 34 minutes - 46 MB

This week’s episode features Michael Koperwas, Mixed Reality Supervisor at Lucasfilm’s ILMxLAB. We talk with Michael about how things have changed in his almost-20 years in the VFX industry, how VFX skillsets and tools can be used for VR/AR, and his take on 3D creation tools in VR. We also dig into motion capture technology in general, image based motion capture in particular, and how ILMxLAB helped Rogue One with pre-visualization tools using CAVEs. Michael also touches a bit on the Disney ...

#77 - Building Virtual Worlds w/ Your Voice with Katrika Morris, Co-founder & Creative Director of Moatboat

August 21, 2017 06:00 - 28 minutes - 39.4 MB

We chat with Katrika Morris, co-founder and creative director of Moatboat --  a virtual reality app that lets you build worlds… with your voice. An experimental tool that lets you create the world around you by stating things out loud like: “I need seven foxes,” Moatboat lets you layer multiple 3D objects inside your voice-controlled empire. We talk about voice as input for immersive technologies, the necessity of multi-modal input modalities for the VR/AR future, and why social sharing inte...

#76 - Empowering the Experience Revolution w/ Alison Raby & James Hanusa, co-founders of Digital Raign 

August 14, 2017 16:03 - 42 minutes - 55.6 MB

We chat with Alison Raby and James Hanusa, the co-founders of Digital Raign, a virtual accelerator and experiential ecosystem design & development firm focused on exponential tech and emerging media. We talk about how exponential technologies in general are converging, and how essential it is in this moment in history to make a conscientious choice in how we use these powerful tools. We also discuss the first annual Shifting the Paradigm summit at the Esalen Institute (fall 2016), and Alison...

#75 - Creating Augmented Reality Superpowers w/ Matt Miesnieks, Partner at Super Ventures

July 31, 2017 05:00 - 37 minutes - 29.9 MB

We chat with @MattMiesnieks, partner at @Super_Ventures, all about augmented reality, investing, and some of the VR/AR companies in their portfolio. Matt has a deep background in AR, including creating the first mixed reality platform for iOS with Dekko and leading AR product R&D at Samsung. From this rich experience, Matt offers insight into how huge companies’ AR announcements (namely Facebook’s Camera Effects platform and Apple’s ARKit) have fueled development, education, and interest in ...

#74 - Building Games within Virtual Worlds w/ Jennifer Chavarria, Head of Studio at Kite & Lightning

July 16, 2017 17:55 - 35 minutes - 47.3 MB

We chat with Jennifer Chavarria, Head of Studio at Kite & Lightning--  the VR content company behind the highly-anticipated Bebylon: a virtual world of outrageous babies. The first episode is called Bebylon: Battle Royale, a “VR vehicular melee party brawler” that features cigar-chomping babies fighting each other in an arena knockout game, complete with screaming crowds. Jennifer tells us about the thought behind the avatar design process, the social aspect of the Bebylon world (you can pla...

#73 - Searching for Immersive Media w/ Sophia Dominguez, CEO & co-founder at SVRF and creator of All Things VR

July 10, 2017 15:14 - 39 minutes - 45.9 MB

We talk with Sophia Dominguez, CEO & co-founder of SVRF and creator of All Things VR, about immersive media, the current state of VR/360 content, and how to qualify content as “bad” or “good.” Solving the challenge of how to find VR/360 video content, SVRF is the best way to search and discover virtual reality content on the Internet and acts like a search engine for immersive web content. We also talk about Sophia’s global trip with Google Glasses back in 2014, how people around the world r...

#72 - Forecasting Innovation w/ Peter Rojas, co-founder of Engadget, Gizmodo, & partner at betaworks ventures

June 24, 2017 16:18 - 54 minutes - 62.9 MB

We chat with Peter Rojas (@peterrojas), partner in betaworks ventures, about how his background as a serial entrepreneur and co-founder of Engadget and Gizmodo led him into the venture capital world. We talk about betaworks and their investing philosophy, the VR/AR companies in their portfolio (Against Gravity, Viro, and BOOM.TV), and why they have invested in them. We dig deep into the differences between venture capital and other sources of funding, Peter gives tangible advice to founders ...

#71 - Immersive Journalism w/ Zahra Rasool, Editorial Lead for Al Jazeera's Contrast VR

June 17, 2017 12:22 - 29 minutes - 41.7 MB

We talk with Zahra Rasool (@RXahra) all about Al Jazeera’s newly-announced immersive media studio, @ContrastVR. She gives us insight into how she’s thinking about immersive journalism plus a window into Al Jazeera’s two-pronged approach: producing a series of cinematic-quality 360 documentaries while building out the 360 production capabilities of their local brands around the world. Zahra tells us about the 360 doc series currently in production, and we also address how she’s thinking about...

#70 - Making VR Games w/ Nathan Burba, Survios co-founder & CEO

June 12, 2017 16:07 - 26 minutes - 33.6 MB

This week we talk with @NathanBurba, co-founder & CEO of @Survios, for an in-person conversation at his company's headquarters in Los Angeles. Survios is well-known in the VR space for their highly-polished game, Raw Data, that set revenue records and grossed over $1M in the first month of its release on early access. Nathan shares with us more about Survios as a company, how he thinks about game design, innovative locomotion techniques deployed on their Sprint Vector title (currently in dev...

#69 - VR Museum Tours w/ Katrina Semmes, co-founder of Dali17

June 07, 2017 14:26 - 22 minutes - 28.2 MB

We talk with Katrina Semmes, co-founder of Dali17, about the full reconstruction of the real-life Dali17 Museum in Monterey, CA into a virtual reality experience. Katrina talks about why virtual reality museum tours are important and who can benefit, as well as why surrealism in general and Salvador Dali’s works in particular are naturally brought to life with VR. Available now on Steam under “Dali 17 VR Museum Tours,” this is the first full-scale, 1:1 accurate recreation of an real-world pe...

#68 - Funding Alternate Reality & the Future of Media Publishing w/ Christopher Trout, Engadget’s Editor in Chief

May 23, 2017 15:24 - 28 minutes - 38.5 MB

This week our guest is Christopher Trout, who is Editor in Chief of Engadget-- the original online publication for technology, gaming, entertainment and the future. We talk about how Christopher is thinking about the VR/AR industry through a media publishing lens, how Engadget is approaching editorial on the industry as well as immersive journalism, and what media companies of the future will look like. We also dig into Engadget’s recently announced Alternate Realities grant program that fun...

#67 - VR as a Force for Good & How to Amplify Your Content w/ Elijah Allan-Blitz, VR director

May 06, 2017 20:34 - 30 minutes - 40.7 MB

We chat with Elijah Allan-Blitz, VR director, about VR narratives as companion pieces to traditional content and how to amplify VR experiences via traditional content and distribution methods. We talk about Elijah’s directorial role in translating Ken Burns’ PBS documentary “Defying the Nazis” into a virtual reality experience with TIME’s Life VR (and produced by VR Playhouse), and how this medium can be used to raise awareness, generate compassion, and bring the tech out of the empathy mach...

#66 - Mixing the Virtual & Real Worlds w/ Andrew Trickett, co-founder & CFO of Merge VR

April 29, 2017 18:55 - 35 minutes - 48.8 MB

We talk with Andrew Trickett, co-founder & CFO of Merge VR, about mixing the virtual and the real world, the evolution of mobile VR headsets, and the importance of robust business models in the VR/AR space. Merge also has developed the world’s first interactive, holographic toy that you can hold in your hand-- and they are enabling developers to innovate unique use cases, whether it’s for education, entertainment, or positional tracking for mobile VR applications - https://mergevr.com/ Joi...

#65 - Making Games for VR w/ @PaulBettner CEO & Founder of @PlayfulCorp

April 08, 2017 18:15 - 37 minutes - 50.4 MB

Paul Bettner (@PaulBettner), CEO & founder of Playful Corp (@PlayfulCorp), created the famous mobile game Words with Friends and the lovable VR platform game Lucky’s Tale. In light of the recent one-year anniversary of the launch of consumer VR, we check in with Paul for insight into how this first year measured up to his expectations. We also talk about parallels between the beginning of mobile gaming/computing and the current dawn of spatial gaming/computing, as well as Playful’s Creativer...

#64 - When Animators Do VR with @ChrisPrynoski, founder of @TitmouseInc.

March 31, 2017 19:33 - 31 minutes - 41.1 MB

Our guest this week is Chris Prynoski, founder of Titmouse--  a full service animation studio responsible for titles such as Adult Swim's Metalocalypse, Comedy Central's Moonbeam City, Fox's Son of Zorn, feature film Nerd Land, and virtual reality experience Smash Party. We talk with Chris about how he got his start making cartoons for classics like Daria and Beavis & Butthead, how he was involved in the development of the VR creator tool Tilt Brush, and his tenure as the first artist in res...

#63 - Building the VR/AR Industry in Silicon Valley & Beyond w/ @KarlKrantz founder of @SVVRLIVE

March 26, 2017 16:28 - 36 minutes - 59.5 MB

We chat with Karl Krantz (@karlkrantz), founder of the highly-influential body known as Silicon Valley Virtual Reality (@SVVRLIVE) which consists of monthly meetups, developer education, and the now-legendary SVVR expo. Founded in 2013, the SVVR expo is an annual event bringing together global VR developers, platforms, investors, hardware, and thought leaders across all verticals to collaborate and share in three intensive days of talks, panels, case studies, and cutting-edge tech demos. Kar...

#62 - VLRA & the Explosion of the VR Community with @CosmoScharf co-founder of VRLA @VRLosAngeles

March 17, 2017 21:25 - 38 minutes - 53.8 MB

We talk with Cosmo Scharf (@CosmoScharf), co-founder of VRLA (@vrlosangeles), about how the conference has grown over the past three years from a grassroots community-created meetup to the world's largest VR/AR expo. He highlights some incredible new technologies that will be showcased at the upcoming VRLA, and companies, hardware, and content to watch for on April 14-15 (and beyond!). Cosmo has had an intimate front-row seat to the growth of the industry over the last several years, and sha...

#61 - The Future of Art with Natalie Sun, Next Art Founder & Creative Director

March 10, 2017 22:07 - 25 minutes - 37.4 MB

Based in Los Angeles, Next Art (@nextarttech) is a platform that bridges the gap between creative industries and enhances social experiences through art tech and community. We chat with Natalie Sun (@onattyso), the founder and creative director, about art and tech in general and art and virtual reality in particular. Natalie gives us details into how artists are using the technology behind a few outstanding large scale physical installations, and we also dig into how brands are working with ...

#60 - Combining VR Narratives & Neuroscience w/ Sarah Hill, CEO of StoryUP Studios @SarahMidMO @StoryUpStudios

March 05, 2017 20:09 - 31 minutes - 49.1 MB

We chat with Sarah Hill (@SarahMidMO), CEO & Chief Storyteller of StoryUP Studios (@StoryUpStudios), about their focus on immersive content that aims to lift people up. Sarah views virtual reality through the concept of story as a verb-- one that can provide hope, affect change and shift brain wave patterns. Through StoryUP’s work helping veterans via the Honor Everywhere program which empowers World War II veterans who are unable to travel to virtually visit their memorials in Washington, D...

#59 - Virtual Reality in Hollywood with Ryan Horrigan, Chief Content Officer at Felix & Paul Studios

February 26, 2017 18:08 - 24 minutes - 38.9 MB

We chat with Ryan Horrigan, Chief Content Officer of Felix & Paul Studios, about virtual reality’s role in Hollywood and the evolution of immersive content. Ryan comes from a film studio executive background (working on films like Academy Award-winning 12 Years A Slave), and left the traditional movie industry behind to join cinematic virtual reality company Felix & Paul. The Montreal-based studio consistently pushes the narrative edges of the 360 genre - with such subjects as Bill Clinton, ...

#58 - Making the Content of the Future, Now - with @RobRuffler, Sr. Director of Virtual Reality at Viacom NEXT

February 19, 2017 16:19 - 21 minutes - 28.5 MB

Rob Ruffler (@RobRuffler), Sr. Director of Virtual Reality at Viacom NEXT (@ViacomNEXT), stops by to chat about music, art, and making the content of the future. Born out of Viacom's R&D Lab, Viacom NEXT is the media conglomerate's emerging technology-focused arm. We chat about how they're conceptualizing interactivity, user interfaces, and the future of entertainment in the context of their critically-acclaimed roster of content like Smash Party (a collaboration with animation powerhouse Ti...

#57 - Why the Visual Effects Industry is Now Creating VR with Kimberly Cooper, Co-founder & CEO of Prologue Immersive

February 11, 2017 20:35 - 26 minutes - 38.5 MB

Kimberly Cooper is co-founder and CEO of Prologue Immersive (@PrologueVR), the VR/AR-focused division born out of Prologue--  a Venice, CA-based VFX studio that has worked on such projects like Iron Man, Iron Man 2 (Tony Stark’s floating computer interface was designed in Prologue’s studios), XMEN, and SE7EN. We chat with Kimberly about why Hollywood visual effects studios and traditional 3D artists are turning to create virtual reality content using game engines, as well as Prologue’s work ...

#56 - Psychedelic Music Videos in Virtual Reality w/ Tyler Hurd, Creator of Chocolate, Old Friend, and Butts

February 03, 2017 23:38 - 32 minutes - 48.3 MB

We chat with Tyler Hurd (@suppleteet), whose widely acclaimed virtual reality music video Chocolate recently premiered at Sundance, about all things fun and joyful in VR. In addition to talking about the delightful champagne and kitten cannon-filled Chocolate, we discuss Tyler’s now-infamous VR short Butts, and the music video favorite Old Friend. Within the theme of Tyler’s drive to create things that make people giggle, we delve into interaction, body ownership, and virtual environments th...

#55 - Use Your Hands & Entire Body in VR w/ Andy Lurling of Lumo Labs & Peter Kortenhoeven of Pillows Willow VR Studios

January 28, 2017 18:04 - 31 minutes - 46 MB

We chat with Andy Lurling, CEO and co-founder of Netherlands-based incubator Lumo Labs, and Peter Kortenhoeven, founder of Pillows Willow VR Studios, about VR glove controller company Manus VR, the Pillows Willow game in development, and VRee - the “world’s first platform to enable real-time body tracking” that is currently being developed in Eindhoven at Lumo Labs - http://www.lumolabs.io/ https://manus-vr.com/ http://pillowswillow.com/ Join us: http://www.realvirtualshow.com  *Big than...

#54 Enterprise, Entertainment, & Virtual Reality w/ Kain Tietzel, CEO & co-founder of Start VR

January 20, 2017 16:52 - 32 minutes - 34.3 MB

We chat with Kain Tietzel (@KainTietzel), CEO and co-founder of Start VR (@start_vr), about interactive cinematic virtual reality, the skill sets that make up a successful VR team, the Nokia OZO 360 camera, VR/AR development in Australia, enterprise content, B2B solutions, advice for content creators, and what bleeding-edge technology to keep on your radar - https://startvr.co/ Join us: http://www.realvirtualshow.com  *Big thanks to John K. Chin for the jazzy music & James A. Beck for th...

Investing in VR/AR with Steve Lukas of Qualcomm Ventures @SLukas - RVS053

January 16, 2017 04:00 - 34 minutes - 46 MB

We chat with Steve Lukas of Qualcomm Ventures about funding in the VR/AR industry over the past few years, his criteria for evaluating companies, advice for founders navigating the pitch process, areas of opportunity for entrepreneurs, and we also dive into Qualcomm Ventures' portfolio of VR/AR companies: Owlchemy Labs and Magic Leap - https://www.qualcommventures.com/ Join us: http://www.realvirtualshow.com  *Big thanks to John K. Chin for the jazzy music & James A. Beck for the voice m...

The Augmented Reality Landscape w/ @Tipatat Chennavasin of the Venture Reality Fund - RVS052

December 29, 2016 20:57 - 36 minutes - 41.1 MB

We chat with Tipatat Chennavasin (@Tipatat), co-founder and general partner of the Venture Reality Fund (@TheVRFund), about the state of the augmented reality industry and dive into Tipatat’s excellent industry overview infographic: the Augmented Reality Landscape. We talk about the VR Fund and their AR portfolio, VR “vs.” AR, trends over the last year, what needs to happen to advance the industry, and what to watch out for in 2017 - http://www.thevrfund.com/ Also check out Tipatat’s own s...

Evolving Media & VR w/ Rachel Skidmore, @Skybound Entertainment's Director of Media Development - RVS051

December 29, 2016 17:16 - 26 minutes - 33.8 MB

Skybound Entertainment (@Skybound) brought their Walking Dead series to virtual reality, as well as an original thriller-style 360 video series called GONE. We chat with Rachel Skidmore (@iamrachelwho), Director of Media Development, about Skybound’s next VR project: bringing immersive theater to VR with Jon Braver’s interactive play Delusion. We talk about immersive theater as a perfect structural fit for the 360 degree medium, production and distribution plans for the upcoming Delusion ser...

Celebrating the 50th Episode with Eric Chevalier, @VRScout CEO & Co-founder - RVS050

December 25, 2016 22:00 - 40 minutes - 53.5 MB

We celebrate the 50th episode of the show with Eric Chevalier (@ekchevalier), @VRScout CEO & Co-founder - a fun conversation about the past few years of the VR/AR industry, a lookback of 2016, the who and the why behind VRScout, the importance of content to VR/AR and the unique role of Los Angeles, a retrospective of favorite moments of innovation, advice to creators, and a look to what lies ahead for the industry - http://vrscout.com/ Join us: http://www.realvirtualshow.com  *Big thanks...

Building VR/AR Production w/ Catherine Day, Head of VR/AR at m ss ng p eces - RVS049

December 12, 2016 13:52 - 31 minutes - 35.7 MB

Catherine Day is Head of VR/AR for m ss ng p eces, the new wave production and entertainment company who brought us Bill Clinton and LeBron James in virtual reality with Inside Impact: East Africa VR and Follow My Lead: The Story of the 2016 NBA Finals. Formerly of Jaunt VR, Catherine shares her unique journey to the VR/AR industry, how she's thinking about live action and 360 video to animation and game engine content, insight into the metrics of success for 360/VR/AR content, and what to e...

Creating Virtual Reality w/ Christina Heller, CEO of @VRPlayhouse - RVS048

November 17, 2016 20:32 - 23 minutes - 32.5 MB

Christina Heller, CEO and co-founder of VR Playhouse, has been creating virtual reality for over two years. We chat about how their creative team approaches the pitch and production process with brands, their experience using light field technology for their recent acclaimed piece "Moon" (called a "quantum leap forward" in live action VR content), Google Earth VR, and their upcoming project which uses neuroscience and virtual reality to help stroke victims rebuild neural pathways to regain t...

Virtual Reality Creator Tools & Workflow w/ Bill Sewell, Co-founder of @Wiredrive - RVS047

November 14, 2016 04:00 - 25 minutes - 33.9 MB

We chat with Bill Sewell, co-founder of Wiredrive, about the current challenges facing VR content creators’ workflows. Wiredrive is an established company specializing in securely enabling creative professionals and content producers to organize and deliver video and other rich media for in-production, sales, and promotional purposes. They are now turning to the VR/AR creative community to help with the current fragmentation in the 360 video hosting and sharing process - http://www.wiredrive...

100 Hours in VR & Solutions for Vision Therapy w/ Cris Miranda of @EnterVR & @SeeVividly - RVS046

November 07, 2016 21:57 - 38 minutes - 43.6 MB

Cris Miranda is host of the long-running @EnterVR podcast and Director of Marketing for Vivid Vision (@SeeVividly), which provides virtual reality solutions for vision therapy. Cris is also the first human to spend 100 consecutive hours in virtual reality - our conversation covers meditation, holotropic breathing, what it feels like to spend 100 hours in VR, neuroplasticity, and vision therapy. Find Cris's podcast here http://entervr.net/ and Vivid Visions here http://seevividly.com/  Join...

Creating New Interactive Stories & Gameplay with @InnerspaceVR - creators of La Peri - RVS045

October 23, 2016 19:08 - 27 minutes - 30.5 MB

We chat with Balthazar Auxietre (co-founder & creative director) and Hadrien Lanvin (CEO) of Innerspace VR, which has created a unique addition to the interactive storytelling genre of VR with their award-winning experience Firebird: La Peri. Inspired by Disney’s Fantasia, La Peri features beautiful classical music inspired by Paul Dukas (composer of The Sorcerer’s Apprentice) and narration by actor John Rhys-Davies (Lord of the Rings and Indiana Jones). We chat gameplay, interactive vs. nar...

Insights from Oculus Connect 3 - RVS044

October 10, 2016 18:50 - 26 minutes - 35.8 MB

Oculus Connect 3 was full of announcements, and Malia Probst gets insights and takeaways from: Max Cohen, VP of Mobile at Oculus; Raj Rao of uSens; Ela Darling of Cam4; Tahdg Kelly of VReal; and Ashley Pinnick of California Rex. Join us: http://www.realvirtualshow.com  *Big thanks to John K. Chin for the jazzy music & James A. Beck for the voice magic

Video Games & What Virtual Reality Needs Now w/ Mike Zyda, director of the USC GamePipe Lab RVS043

September 22, 2016 18:46 - 32 minutes - 32.5 MB

With Mike Zyda, director of the USC GamePipe Lab, we chat about the history of VR, how USC has shaped the gaming industry, and talk about what the virtual reality industry needs to learn in order to grow. Mike is also co-founder of ISTAR VR and Great Wall Tiger, as well as CEO of 411 DTLA, Professor of Engineering Practice in the USC Department of Computer Science - http://gamepipe.usc.edu/au Join us: http://www.realvirtualshow.com  *Big thanks to John K. Chin for the jazzy music & James...

The Future of Acting, 360 Video, and Hollywood w/ Tanna Frederick @TannaF RVS042

September 14, 2016 19:26 - 30 minutes - 39.5 MB

Tanna Frederick is an accomplished actor, CEO of Feral Dog Productions, and producer for Defrost VR (a 12-episode 360 series with an impressive traditional Hollywood team behind it, including director Randal Kleiser who directed Grease and a host of other favorites). We talk about Tanna's unique perspective on the medium as a trained theatre actor, participatory group screenings, as well as the future of cinematic narrative experiences in virtual reality - www.defrostvr.com Join us: http:...

LA Galaxy & Immersive Sports Content w/ Mike Santiago of @Laduma RVS041

September 07, 2016 15:07 - 14 minutes - 19 MB

The LA Galaxy is one of the first professional sports teams to embrace 360 degree video content. We chat with Mike Santiago (@MichaelSanti) of Laduma, the company who produced the 5-part series that gives fans a behind-the-scenes look at their favorite players. Join us: http://www.realvirtualshow.com  *Big thanks to John K. Chin for the jazzy music & James A. Beck for the voice magic

VR Audio and Free Roaming Multiplayer Experiences w/ Sally Kellaway @SoundsBySal Sr. Audio Designer at Zero Latency RVS040

August 30, 2016 21:20 - 39 minutes - 50.8 MB

Sally Kellaway, Senior Technical Audio Designer of Zero Latency VR, chats with us about 3D audio and its importance to virtual reality, free roaming multiplayer gaming, and the future of digital participatory physical sports. Zero Latency is a wireless multiplayer center in Melbourne, Tokyo - and now Madrid! - https://www.zerolatencyvr.com/ Join us: http://www.realvirtualshow.com  *Big thanks to John K. Chin for the jazzy music & James A. Beck for the voice magic

Fashion and Virtual Reality with Angela Haddad, Creative Director of One Third Blue RVS039

August 23, 2016 15:28 - 26 minutes - 34.3 MB

Our chat with @AngelaHaddad is a look into a beautiful (and perhaps unexpected!) application of virtual reality: fashion. We talk about what VR means to all aspects of fashion, from product design to marketing to presentation - even the future of runway experiences. Angela also shares insights into how she creates her signature style illustrations in 360 degree videos, such as One Third Blue’s recent collaboration with Marie Claire - http://onethirdblue.com/ Join us: http://www.realvirtual...

Directing the Avengers with Daffy, Virtual Reality Director RVS038

August 16, 2016 16:19 - 38 minutes - 48.2 MB

We chat with Daffy, virtual reality director, about how his background in VFX and commercial directing prepared him for directing CGI-fueled 360 degree experiences such as Marvel VR experience the Avengers. We chat about tactics he employed to help enhance the sense of self in the first person POV which lets us step into Ironman’s shoes, as well as approaching a 360 experiences as a theme park ride. Daffy also gives us insight into a couple of exciting upcoming projects - http://daffy.london...

Virtual Reality, Branded Content, & 360 Video w/ Adam Cohen & Matt Celia of OffAbbot RVS037

July 29, 2016 01:37 - 36 minutes - 44.2 MB

We talk virtual reality storytelling in general and branded 360 video content in particular with Adam Cohen (Head of VR Production) and Matt Celia (VR director) at OffAbbot. We discuss why branded content is currently the number one driver of VR production, and talk specifically about OffAbbot’s recent 360 video featuring baseball legend and classic car lover Reggie Jackson. http://offabbot.com/ Join us: www.realvirtualshow.com  *Big thanks to John K. Chin for the jazzy music & James A...

Google Maps and 360 Cameras with Scott Nebeker, Google Certified Photographer RVS036

July 24, 2016 17:00 - 37 minutes - 47.9 MB

Google Maps could be described as one of the first iterations of transportive technology into homes on mass scale. As a Google Certified Photographer, Google Maps Regional Lead, and VR Evangelist based in Salt Lake City, Scott Nebeker (@ScottNeb) chats photogrammetry, taking Streetview inside buildings, and the current 360 degree camera marketplace. Join us: www.realvirtualshow.com  *Big thanks to John K. Chin for the jazzy music & James A. Beck for the voice magic

Playtesting for Virtual Reality w/ Geoff Skow, CEO of @FishbowlVR RVS035

July 15, 2016 18:26 - 30 minutes - 40.3 MB

Virtual reality development is so new- how can developers get enough feedback on their creations? As CEO and founder of Fishbowl VR, Geoff Skow provides on-demand usability testing and analytics to virtual reality content creators, which enables developers to make better virtual reality experiences. https://www.fishbowlvr.com/ Join us: www.realvirtualshow.com  *Big thanks to John K. Chin for the jazzy music & James A. Beck for the voice magic

Virtual Reality & Therapy w/ Kara Platoni of @UCBerkeley RVS034

July 03, 2016 16:00 - 53 minutes - 72.9 MB

We chat with Kara Platoni, research journalist and teacher at UC Berkeley, about her book We Have the Technology. We discuss virtual reality in the context of biohacking as well as how it is being used as therapy, specifically with PTSD and Alzheimer’s. Kara takes us through her experiences with research and academic facilities that are focusing on helping humanity via the therapeutic uses of mixed reality technology - www.karaplatoni.com Join us: www.realvirtualshow.com  *Big thanks to ...

3D Human-Computer Interaction for VR/AR w/ Raj Rao of @uSensInc RVS033

June 25, 2016 20:12 - 31 minutes - 42.9 MB

uSens just raised $20M in funding, and their Senior Business Development and Market Strategist Raj Rao chats with us about the importance of using your hands in virtual reality. We talk hand and head tracking, computer vision, 3D human-computer interaction solutions for VR/AR, and the future of using the human body as data input - http://www.usens.com/ Join us: www.realvirtualshow.com  *Big thanks to John K. Chin for the jazzy music & James A. Beck for the voice magic

Augmented Reality: Now & the Future w/ Terrence Masson RVS032

June 15, 2016 20:35 - 36 minutes - 46.2 MB

We chat with Terrence Masson (@tmasson), founder and CEO of Building Conversation, about the future of augmented reality as well as examining it in relation to virtual reality and mixed reality technology. We discuss hardware like the Microsoft Hololens, the Meta 2, and Magic Leap and also speak specifically about how currently-practical technology utilizes your smartphone or tablet to enhance enterprise processes like architecture and real estate - http://buildingconversation.com Join us....

Developing Arena-Scale Multiplayer Virtual Reality Technology w/ Mike Murdock RVS031

June 09, 2016 18:25 - 32 minutes - 29.1 MB

We catch up with Mike Murdock (@mjmurdoc) about the groundbreaking motion capture and multu-user technology that he has been developing as co-founder and creative director at TriHelix. Not only does TriHelix’s tech use cordless Samsung Gear VRs as hardware, but can accurately track a potentially unlimited number of users in a set space. We talk about what this means for not only for arcades, e-sports, and film-- but also as enterprise solutions in spaces such as architecture, design, trainin...

Virtual Reality Simulations, Real World Training w/ Greg Meyers RVS030

May 25, 2016 15:35 - 36 minutes - 31.2 MB

With virtual reality’s high level of immersion, the possibilities for enhanced learning are endless--  we’ll discuss the practical side of this mixed reality tech with Greg Meyers, President and co-owner of Forge FX. We’ll chat how interactive 3D job-training simulators “transform users from passive audience members to active participants in the training process” as well as how simulations can be part of an effective sales strategy - www.forgefx.com *This audio show was originally a live v...

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