The UX of Fitness 2020
ProjectUX Podcast
English - February 02, 2020 21:00 - 1 hour - 52.3 MB - ★★★★★ - 11 ratingsDesign Arts Technology user experience design startups tech news projectux ux design startup ux research research design thinking Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: Making the Case for Accessibility Standards
Next Episode: The UX of Magic and Beer
We're revisiting fitness for the New Year and making our own resolutions. Jeff and Chenu share what they're doing with their own fitness and how UX plays a part in all that. We take a look at what's happening with virtualization of indoor cycling and rowing. We also talk about how the Nintendo Switch can help you with your fitness by playing games like Ring Fit Adventure. As usual, the conversation goes into unknown territory and deeper dives.
Links:
ZwiftThe SufferfestTrainerRoadPelotonBowflex C6Schwinn IC4Tacx Neo BikeWattbike AtomWahoo KICKR BikeEngadget: Echelon made a more-affordable smart rowing machineHydrow: The Live Outdoor Reality RowerSmartGymGymPactTRX Suspension TrainingDC Rainmaker: Garmin’s Biggest Competitor Is Their Own Software InstabilityDesign Doc’s Favorite Games of the Year - Fire Emblem, Ring Fit Adventure, and Yooka-Laylee - YouTubeRing Fit Adventure - What Does a Professional Trainer Think About this Workout Game? - YouTubeMedium: Use Temptation Bundling to Create Better Habits - UPENNUsing Behavioral Science to Build an Exercise Habit - Scientific AmericanWanna support and help ProjectUX? You can do so in the following ways:
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