Design, 3D, Retouching, Lighting, Rendering, Octane, Presenting, Tutorials and Communities. In one year Phil has built a career in Motion Design and 3D where he is now presenting for Maxon at NAB. Host Blair Walker discusses this massive career pivot.


 


Show Notes: Compiled by Matt Lloyd 


00.50 - Introducing Phil, creative retoucher


01.00 - Phil got into Cinema 4D January 2017


02.55 - Phil found it hard to understand how welcoming the C4D community is. See Matt's article on this, particularly the comments.


04.00 - Phil's motivation to make Octane tutorials.


04.30 - How the fundamentals of lighting and photography have helped jump start Phil's 3d career.


06.30 - When lighting in 3d, ask yourself “How would we light this in the real world?” (tip: stay away from the HDRs)


07.00 - What Phil learned from automotive photography and retouching: no direct light is used, it's all bounced light: the exclusion of light is actually what helps delineate reflective surfaces.


09.00 - Phil's take on tutorials


10.30 - For the millionth time: Do not present tutorials you've followed as your work


10.50 - Phil’s Octane tutorial on Brograph


12.00 - The great benefit of developing skills additional to those you currently use at work: Phil's ascent into the role of 3D CG artist


13.40 - Phil will be speaking at NAB this year


14.30 - The importance of having a supportive partner


17.18 - Phil’s transformative trip to Half Rez in 2017


19.00 - The gap between schools/universities and real jobs


19.50 - Connect and network if you want to get into the industry: the percentage of entry level people who contact industry professionals is tiny


21.40 - Branding yourself: from Phil Roberts to RaidZer0


24.15 - Mathias Omotala of Maxon


26.00 – Phil's exploration of animation


27.30 – GorillaCam


29.30 – Learning compositing from a retoucher's perspective.


32.15 – Phil's spaceman animation based on a Mixamo walk cycle


32.28 – Mixamo as a creative starting point


33.10 – The French Monkey texture resource


34.50 – The utility of constraints and pre-built assets for learners of 3D and motion design. The topic is so huge that it's better (and more realistic) to focus on one aspect per project eg animation or lighting or texturing, rather than all of the above.


37.20 – How to develop quickly as a motion designer


37.30 – Randorenders from Brograph


40.15 – Pro Video Picks:


Going to the gym three or four times a week


41.39 – Following Online:


CGChannel.com


Inspirational Video:


Twisted Poly showreel


43.50 – Vivid: Lighting the Sails Sydney Opera House project 


45.30 – Sources of inspiration:


Sci-Fi films


47.00 – Follow Phil Online:


twitter


instagram

...

Design, 3D, Retouching, Lighting, Rendering, Octane, Presenting, Tutorials and Communities. In one year Phil has built a career in Motion Design and 3D where he is now presenting for Maxon at NAB. Host Blair Walker discusses this massive career pivot.


 


Show Notes: Compiled by Matt Lloyd 


00.50 - Introducing Phil, creative retoucher


01.00 - Phil got into Cinema 4D January 2017


02.55 - Phil found it hard to understand how welcoming the C4D community is. See Matt's article on this, particularly the comments.


04.00 - Phil's motivation to make Octane tutorials.


04.30 - How the fundamentals of lighting and photography have helped jump start Phil's 3d career.


06.30 - When lighting in 3d, ask yourself “How would we light this in the real world?” (tip: stay away from the HDRs)


07.00 - What Phil learned from automotive photography and retouching: no direct light is used, it's all bounced light: the exclusion of light is actually what helps delineate reflective surfaces.


09.00 - Phil's take on tutorials


10.30 - For the millionth time: Do not present tutorials you've followed as your work


10.50 - Phil’s Octane tutorial on Brograph


12.00 - The great benefit of developing skills additional to those you currently use at work: Phil's ascent into the role of 3D CG artist


13.40 - Phil will be speaking at NAB this year


14.30 - The importance of having a supportive partner


17.18 - Phil’s transformative trip to Half Rez in 2017


19.00 - The gap between schools/universities and real jobs


19.50 - Connect and network if you want to get into the industry: the percentage of entry level people who contact industry professionals is tiny


21.40 - Branding yourself: from Phil Roberts to RaidZer0


24.15 - Mathias Omotala of Maxon


26.00 – Phil's exploration of animation


27.30 – GorillaCam


29.30 – Learning compositing from a retoucher's perspective.


32.15 – Phil's spaceman animation based on a Mixamo walk cycle


32.28 – Mixamo as a creative starting point


33.10 – The French Monkey texture resource


34.50 – The utility of constraints and pre-built assets for learners of 3D and motion design. The topic is so huge that it's better (and more realistic) to focus on one aspect per project eg animation or lighting or texturing, rather than all of the above.


37.20 – How to develop quickly as a motion designer


37.30 – Randorenders from Brograph


40.15 – Pro Video Picks:


Going to the gym three or four times a week


41.39 – Following Online:


CGChannel.com


Inspirational Video:


Twisted Poly showreel


43.50 – Vivid: Lighting the Sails Sydney Opera House project 


45.30 – Sources of inspiration:


Sci-Fi films


47.00 – Follow Phil Online:


twitter


instagram


brograph slack


48.50 – Who should come on the show?


David Brodeur


50.48 - Joel Dubin


33:50 - Pro Video Podcast Online:


Blair Walker - Twitter


Pro Video Podcast - Slack


Pro Video Podcast - Facebook Group


Pro Video Podcast - Twitter


Pro Video Podcast - Website

Twitter Mentions