Eugene Capon is a VR evangelist. Host Blair Walker explores both the future of VR and the current projects which have gained traction. Also, what are the ways to monetize VR? Eugene is the co-host of Glitched the first talk show in Virtual Reality.


 


Show Notes: Compiled by Matt Lloyd


00.45 - About Eugene


01.00 - Glitched VR show


01.40 - AltSpace VR platform


02.00 - HighFidelity platform


02.30 - What happened to AltSpace?


03.40 - Monetising VR: ads, sponsorship


05.00 - Building 3d elements that interact with audience for advertising purposes


06.00 - Thoughts on AR vs VR


07.40 - Will VR become more and more integrated into the real world? Sansar VR


08.40 - Gameplay as one of the driving forces in VR development, two other major ones being education and pornography


08.57 - EC: "VR is the most empathetic technology we have ever created"


09.10 - EC Volunteered at Seattle International Film Festival Experience SIFFEX in order to learn more about VR


09.44 - Nonny de la Peña Arguably the foremost female contributor to the field of VR "Immersive Journalist"


10.23 - Extremely intense journalistic experiences


10.55 - VR enables us to fulfilling roles based on real experiences


11.10 - Rumble pack for haptic feedback


11.30 - Escape My House NZ fire service VR experience


12.25 - Is it just a niche market or will it become mainstream?


12.44 - Ten year adoption rate for new tech. We are now in year 3 of this cycle with VR.


13.45 - We are in the third wave of VR now


14.30 - Tech is now mature enough for society to start adopting VR: Vive and Oculus


15.00 - Opportunities in VR for video professionals: “Coding films and filming games.” We are mixing media in such a way that the possibilities are endless.


16.30 - Pressplay consulting


16.50 - Iron Giant VR experience


17.35 - Journey VR originally created for Seattle Fashion Week


19.40 - VC money is still pouring into to VR


20.25 - Monetary opportunities in VR


21.00 - Building a full set for a TV show costs a lot of money: “it’s so much easier to just put on a headset, grab a proper microphone, and some trackers all over your body and have a live show and just do the tracking realtime. It’s going to cut down costs… drastically.”


22.00 - Background in motion design


22.55 - Motion skills are all definitely transferable to VR


23.30 - If you wanna build games… Anything you wanna learn there is 13 year old boy with a webcam that can teach you how to do whatever you need to do.


24.15 -

Eugene Capon is a VR evangelist. Host Blair Walker explores both the future of VR and the current projects which have gained traction. Also, what are the ways to monetize VR? Eugene is the co-host of Glitched the first talk show in Virtual Reality.


 


Show Notes: Compiled by Matt Lloyd


00.45 - About Eugene


01.00 - Glitched VR show


01.40 - AltSpace VR platform


02.00 - HighFidelity platform


02.30 - What happened to AltSpace?


03.40 - Monetising VR: ads, sponsorship


05.00 - Building 3d elements that interact with audience for advertising purposes


06.00 - Thoughts on AR vs VR


07.40 - Will VR become more and more integrated into the real world? Sansar VR


08.40 - Gameplay as one of the driving forces in VR development, two other major ones being education and pornography


08.57 - EC: "VR is the most empathetic technology we have ever created"


09.10 - EC Volunteered at Seattle International Film Festival Experience SIFFEX in order to learn more about VR


09.44 - Nonny de la Peña Arguably the foremost female contributor to the field of VR "Immersive Journalist"


10.23 - Extremely intense journalistic experiences


10.55 - VR enables us to fulfilling roles based on real experiences


11.10 - Rumble pack for haptic feedback


11.30 - Escape My House NZ fire service VR experience


12.25 - Is it just a niche market or will it become mainstream?


12.44 - Ten year adoption rate for new tech. We are now in year 3 of this cycle with VR.


13.45 - We are in the third wave of VR now


14.30 - Tech is now mature enough for society to start adopting VR: Vive and Oculus


15.00 - Opportunities in VR for video professionals: “Coding films and filming games.” We are mixing media in such a way that the possibilities are endless.


16.30 - Pressplay consulting


16.50 - Iron Giant VR experience


17.35 - Journey VR originally created for Seattle Fashion Week


19.40 - VC money is still pouring into to VR


20.25 - Monetary opportunities in VR


21.00 - Building a full set for a TV show costs a lot of money: “it’s so much easier to just put on a headset, grab a proper microphone, and some trackers all over your body and have a live show and just do the tracking realtime. It’s going to cut down costs… drastically.”


22.00 - Background in motion design


22.55 - Motion skills are all definitely transferable to VR


23.30 - If you wanna build games… Anything you wanna learn there is 13 year old boy with a webcam that can teach you how to do whatever you need to do.


24.15 - Six degrees of freedom by Facebook


25.15 - In five years we will have volumetric 360 cameras that will record from a single location in space but have enough data to create 3d models from the environment around you.


25.40 VR experiences: Accounting, theBlu,


25.50 - Lytro Lightfield technology Camera for volumetric point cloud data


26.50 - Where Eugene is moving to creatively in the near future


27.00 - Directing 3D Pixar style VR movies


27.20 - Mario VR project


28.00 - Proxima B project


28.30 - Maxon helping with VR remake of A Midnight Visit, a film he made at college


29.50 - Evening Coffee: where Eugene is livestreaming his creative processes


 


31.11 - Pro Video Picks:


Eugene: Rocketjump "Why CGI Sucks"


Blair: After Effects Script TidyUp


 


32.40 - Freddie Wong


33.08 - Scorpion King


 


34.50 - Following Online:


Eugene: Mike Diva


3 vid series for LA Metro in style of fun japanese commercials


Blair: Matt Lloyd


 


36.15 - Inspirational Video:


Eugene: Scavengers by Titmouse


Blair: Infinite Worlds by Philip Lueck


 


37.28 - Follow Eugene Online:


twitter - @capondesign


Youtube - capondesigntv


 


Pro Video Podcast Online:


Blair Walker - Twitter


Pro Video Podcast - Slack


Pro Video Podcast - Facebook Group


Pro Video Podcast - Twitter


Pro Video Podcast - Website


Pro Video Podcast - Spotify


 


 

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