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The Power of Simple Systems (John Brindle)
Pretentious Game Ideas
English - March 05, 2018 01:24 - 1 hour - 115 MB - ★★★★★ - 10 ratingsVideo Games Leisure Arts Design boardgames gamedesign games gaming videogames Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: Building Inclusive Games (Dee Del Rosario)
Next Episode: Pacing Your Game (Nina Freeman)
More is always better, right? Wrong!
We're joined by games critic and all-around smart egg John Brindle to discuss his Waypoint article analyzing Frank Lantz's brilliant clicker game Universal Paperclips. Along the way, we cover why simple games are often the most impactful, how to make sure your game says what you want it to say, and the dangers of including mechanics without considering all of their implications.
We also talk about paperclips. Lots and lots of paperclips.