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Randomization
Pretentious Game Ideas
English - May 08, 2016 04:33 - 1 hour - 87.9 MB - ★★★★★ - 10 ratingsVideo Games Leisure Arts Design boardgames gamedesign games gaming videogames Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: Player-Driven Narrative (Katie Chironis)
Next Episode: Sets of Content (Gavin Verhey)
The gang discusses randomization in games, what makes it compelling, and how you can utilize it in ways that don't feel arbitrary to your players.