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8: Why Do Good Teams Design Bad Things?
Presentable
English - September 15, 2016 16:45 - 57 minutes - 39.5 MB - ★★★★★ - 42 ratingsDesign Arts design technology jeff veen future graphic art Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: 7: Why Don't Style Guides Ever Work?
Next Episode: 9: Designing for the App Store, with John Gruber
This week's special guest is my old friend Peter Merholz, one of my co-founders at Adaptive Path and author of the new book, "Org Design for Design Orgs." We talk about how companies can better organize design teams, and trace the history of how — after two decades — design became an overnight success in technology.
This week's special guest is my old friend Peter Merholz, one of my co-founders at Adaptive Path and author of the new book, "Org Design for Design Orgs." We talk about how companies can better organize design teams, and trace the history of how — after two decades — design became an overnight success in technology.
This episode of Presentable is sponsored by:
Freshbooks: Online invoicing made easy.
Guest Starring:
Links and Show Notes Org Design for Design Orgs – Building and Managing In-House Design Teams Salesforce buys design agency Gravitytank - Business Insider The Wikipedia article on Cargo cults Designing Delivery by Jeff Sussna Marc Andreessen on Why Software Is Eating the World peterme.com - Thoughts and essays from the guy who coined the word "blog." Peter Merholz (@peterme) on Twitter