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Precinct Omega Podcast - Design #13 - Armour
Precinct Omega
English - May 31, 2021 11:00 - 33 minutes - 77.3 MB - ★★★★★ - 1 ratingHobbies Leisure Games Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: Precinct Omega Podcast - News #39 - Crowdfunding
I take apart the question of armour - both personal and vehicle armour, and with a look at both historical and futuristic warfare - and how game designers frequently miss opportunities to embed the realities of armour into their game designs.
This week, I have attempted to record a video version of the podcast, which will be posted on YouTube. This is just the audio and you will lose very little from just listening to the audio, but I do refer sporadically to to the fact that I'm now speaking to a camera. Just FYI.