As Grand Theft Auto V drops, Mitch, Destin, and Marty are all traveling, and so Ryan recruits the awesome Naomi Kyle and IGN boss-man Steve Butts to discuss the impact of Rockstar's newly fallen meteor. How does its five-year development cycle make it a different (better?) game than Assassin's Creed's and Call of Duty's annual releases? Does Naomi think the game is misogynist? And will GTA ever have a female protagonist?


Plus: News on Ryse, Call of Duty: Ghosts, and how sports games are cursed every year.