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Make the space readable | Lead Designer Jonathon Wilson
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English - February 11, 2019 18:58 - 1 hour - 57.3 MB - ★★★★★ - 2 ratingsVideo Games Leisure Business Careers gaming career video games industry youtuber streamer journalist developer Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: Don't take gaming so seriously | YouTuber Callum "Reaygun" Reay
Title:
Make the space readable | Jonathon Wilson Lead Designer
Guest:
Jonathon Wilson Lead Designer / Producer at Pocket Money Games
Twitter: @Omnislash92
Highlights:
I talked to Jonathon about how UX and level design cross over, crunch, communication in the team and of course his journey from studying at university, to getting a job as an intern with QA, to now being a Lead Designer.
Games
Links
Holographic Display - https://www.kickstarter.com/projects/lookingglass/the-looking-glass-a-holographic-display-for-3d-cre
Jonathon's talk at Unite Berlin 2018: Worldbuilding with ProBuilder Effective Iteration & Workflow Enhancements
People
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