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All's Fair in Games and War

PlayDNA

English - October 21, 2020 07:00 - 30 minutes - 21.1 MB
Games Leisure Arts Design board games games design play history card games ludology Homepage Download Google Podcasts Overcast Castro Pocket Casts RSS feed


How many lives have Monopoly and Playing Cards saved? Turns out, the answer is in the thousands. This week Cassandra talks about the ways that games have been used as tools of war- as a means of educating wartorn populations, boosting morale, and as incognito war prison escape kits.

Games we played:

The Taverns of Tiefenthal
https://boardgamegeek.com/boardgame/269207/taverns-tiefenthal


Cribbage
https://boardgamegeek.com/boardgame/2398/cribbage


Punderdome
https://boardgamegeek.com/boardgame/202771/punderdome-card-game-pun-lovers


Micropul
https://boardgamegeek.com/boardgame/10660/micropul


Nova Luna
https://boardgamegeek.com/boardgame/284435/nova-luna


Anomia
https://boardgamegeek.com/boardgame/67877/anomia


Games we Mentioned:


Monopoly escape kits
https://www.theatlantic.com/technology/archive/2013/01/how-monopoly-games-helped-allied-pows-escape-during-world-war-ii/266996/


Map decks
https://www.warhistoryonline.com/world-war-ii/wwii-decks-of-cards-hidden-maps.html


Most Wanted Playing Cards
https://en.wikipedia.org/wiki/Most-wanted_Iraqi_playing_cards


Ordnance Playing Cards
https://www.wopc.co.uk/blog/ordnance-recognition-playing-cards-cards-designed-to-help-people-at-risk-from-unexploded-bombs


Cold Case Playing Cards
http://www.fdle.state.fl.us/OSI/Cold-Case-Playing-Cards/Cold-Case-Playing-Cards.aspx

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