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All's Fair in Games and War
PlayDNA
English - October 21, 2020 07:00 - 30 minutes - 21.1 MBGames Leisure Arts Design board games games design play history card games ludology Homepage Download Google Podcasts Overcast Castro Pocket Casts RSS feed
How many lives have Monopoly and Playing Cards saved? Turns out, the answer is in the thousands. This week Cassandra talks about the ways that games have been used as tools of war- as a means of educating wartorn populations, boosting morale, and as incognito war prison escape kits.
Games we played:
The Taverns of Tiefenthal
https://boardgamegeek.com/boardgame/269207/taverns-tiefenthal
Cribbage
https://boardgamegeek.com/boardgame/2398/cribbage
Punderdome
https://boardgamegeek.com/boardgame/202771/punderdome-card-game-pun-lovers
Micropul
https://boardgamegeek.com/boardgame/10660/micropul
Nova Luna
https://boardgamegeek.com/boardgame/284435/nova-luna
Anomia
https://boardgamegeek.com/boardgame/67877/anomia
Games we Mentioned:
Monopoly escape kits
https://www.theatlantic.com/technology/archive/2013/01/how-monopoly-games-helped-allied-pows-escape-during-world-war-ii/266996/
Map decks
https://www.warhistoryonline.com/world-war-ii/wwii-decks-of-cards-hidden-maps.html
Most Wanted Playing Cards
https://en.wikipedia.org/wiki/Most-wanted_Iraqi_playing_cards
Ordnance Playing Cards
https://www.wopc.co.uk/blog/ordnance-recognition-playing-cards-cards-designed-to-help-people-at-risk-from-unexploded-bombs
Cold Case Playing Cards
http://www.fdle.state.fl.us/OSI/Cold-Case-Playing-Cards/Cold-Case-Playing-Cards.aspx
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