In the season three premiere, Gabby talks with Ian Dallas, the Creative Director of Giant Sparrow, about the studio’s critically-acclaimed What Remains of Edith Finch. They discuss the development of Edith Finch, the team’s careful approach to the depiction of children’s deaths, and how Ian’s personal experiences with death impacted the game’s overall design and development.

The music used in this episode comes from the What Remains of Edith Finch soundtrack composed by Jeff Russo. You can learn more about him at JeffRusso.com.