Excitement about the ways virtual reality, augmented reality and mixed reality could change our sensory experience of the world is palpable in some communities. But for people with accessibility needs, the very centrality of sensory experience can seem like a barrier. Designers and developers are working to change the perception and the reality of how disabled people interact with XR – extended reality. My guest, Reginé Gilbert, is teaching her student how to think inclusively when they build or envision XR experiences.

Excitement about the ways virtual reality, augmented reality and mixed reality could change our sensory experience of the world is palpable in some communities. But for people with accessibility needs, the very centrality of sensory experience can seem like a barrier. Designers and developers are working to change the perception and the reality of how disabled people interact with XR – extended reality. My guest, Reginé Gilbert, is teaching her student how to think inclusively when they build or envision XR experiences.


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Guest Starring:

Reginé Gilbert


Links and Show Notes: Support Parallel with a Relay FM Membership Regine Gilbert Home | XR Access Initiative WalkinVR - Virtual Reality for People with Disabilities - WalkinVR - Virtual Reality for People with Disabilities Improving Accessibility in Unity Games – Part 1 | raywenderlich.com Blind Burners – Burning bright with not much sight A11yVR - Accessibility Virtual Reality Group (Tokyo, Japan) | Meetup Welcome to the XR Association - Home XR Accessibility User Requirements