Running a TTRPG might look like improv and while it does sometimes lean on improv elements, there's much more to GMing than making things up on the fly. You'll need to combine session prep and quick thinking to make the perfect formula for your games. In this episode, Sarah and Morgan discuss how pre-written modules can be an important starting place for new game masters and how we can learn from them to decide what we should write and what we can wing.