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Nick Guérin (Spiritfarer) on Death Positivity and Making Care into a Game Mechanic
Origin Story
English - July 08, 2021 12:00 - 1 hour - 67.5 MB - ★★★★★ - 34 ratingsBooks Arts Technology games longform gaming interviews film video games books music conversations creative process Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Nick Guérin is the creative director at Thunder Lotus Games where he directed and wrote Spiritfarer, which has been described as a “cozy management sim about dying.” Nick’s other work includes design work on several Assassin’s Creed games including Origins and Syndicate as well as design for Watch Dogs 2.
In this episode, we interview Nick Guérin about how he translated the experience of caring for someone who is dying into a video game and why it is important to demystify and talk about death openly.
In this episode, we interview Nick Guérin about how he translated the experience of caring for someone who is dying into a video game and why it is important to demystify death.
Hosted by Phillip Russell and Ben Thorp
Learn more about Spiritfarer here.
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Cover art and website design by Melody Hirsch
Origin Story original score by Ryan Hopper