We've got one more week before we finally go through the arduous process of adding Starcraft to our list as our 100th game, and there's still too much to talk about. Today, we wanted to focus on multiplayer, but even within that topic there is too much to discuss. So for today's presentation we were joined by board game designer and friend of the show Cole Wehrle to talk about the beautiful cacophony that existed in Starcraft custom games multiplayer. Equal parts nonsense and game design playground, many entire genres of games were born out of the toolkit available to anyone inside Starcraft.


To see the most up to version of the list and this season's schedule, visit https://docs.google.com/spreadsheets/d/194Zs7HY9o2y4dgOQLsQXT0Q0cBW_Q1WZzkwqG-ALqi0/edit?usp=sharing. THIS CONTAINS SPOILERS IF YOU ARE LISTENING TO OLDER EPISODES.


Music by nightcorey. https://soundcloud.com/nightcorey


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