Episode IV: What Is Original, What Is Theft, and Arcades: Heaven or Hell?

From across the pond, ET and JJJ touch on some largish modern games biting features from one another, and what constitutes imitation, flattery, and outright theft. JJJ falls hard for the magnificently remastered Quake, after suffering unplayable framerates as a lad when the game originally dropped with a terrible, terrible PC. Our hosts also go deep on a personal note after learning of fighting legend Daigo Umehara’s quest to face an arcade demon represented by a sinister door and a dark incident.
 
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Music and Production by Mitch Proctor for Area 42 Studios and Sound

Audio Engineered by Dean Delp for Area 42 Studios and Sound

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