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February 10th - The Role of Narrative in Board Games
Of Dice And Men
English - February 11, 2019 02:00 - 57 minutes - 42.5 MB - ★★★★ - 7 ratingsLeisure Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: January 27th - Replayability
Next Episode: February 24th - One vs Many Games
Adam, Ryan and Chad take a few moments to discuss the role of narrative and story in modern board games. Whether it's a static story or a collection of random events, storywriting has taken more of a prominent role in board game design. We discuss if we think the tales written in-between the mechanics actually add anything to a game's value, and highlight a few good and not-so-good examples in the hobby.
We close the show with a few games we've been playing lately, including Between Two Castles of Mad King Ludwig, Gloomhaven, Treasure Island, Just One, Ultimate Werewolf Legacy, Comanauts, and more!