Photo provided by GameCity under creative commons license. Welcome to episode 64, not episode 63 as Tom mistakenly says at the start of the episode. Tom is joined by GameCity veteran Esla Bartley and GameCity dilettante Paul Dean to bid a fond farewell to a weak of digital art and cool games. Discussed are Tap […]

Photo provided by GameCity under creative commons license.


Welcome to episode 64, not episode 63 as Tom mistakenly says at the start of the episode. Tom is joined by GameCity veteran Esla Bartley and GameCity dilettante Paul Dean to bid a fond farewell to a weak of digital art and cool games. Discussed are Tap Happy Sabotage, The Kevin Patterson Experience, Hypa-Q, The Guild of Dungeoneering, Deep, Live Text Adventures, The Plan and many many more! PS: We’re sorry about Elsa’s mic quality, we’ve done everything we can to try and compensate for it.


Tap Happy Sabotage is usually played on giant touchscreens.
Nichol Hunt is the other half of Accelerunner.
Christos and Zoe’s talk about games and mental health.
And Christos’ poetry from the final party.
If you haven’t watched Shut Up and Sit Down’s Megagame video you really should.
And here’s The Plan. Designed by the same guy, Jim Wallman.
Guild of Dungeoneering is relevant to Tom’s interests.
It was Venturebeat who ran that article on Pixel Rift’s Anna Ribeiro, not Polygon.
…also if you have an Oculus Rift, you can download the Pixel Rift demo.
Learn more about Ladycade.