After taking the last week off to conquer the void of Dark Souls 2 Craig returns to us wracked and hollow, babbling about architecture and symbolism. What follows is a 45 minute discussion between Craig and Pip about the hidden meanings and mysterious appeal of the Dark Souls games, complete with convoluted conspiracies and missing […]

After taking the last week off to conquer the void of Dark Souls 2 Craig returns to us wracked and hollow, babbling about architecture and symbolism. What follows is a 45 minute discussion between Craig and Pip about the hidden meanings and mysterious appeal of the Dark Souls games, complete with convoluted conspiracies and missing textures. Also featured: alternate interpretations of Majora’s Mask and Ocarina of Time, the difficulty of making an e-sport, how to deal with gaming malaise, the infinite possibility of Kevin Spacey modding and animals in spats.


The Dark Souls subreddit
That Majora’s Mask video
Dan Marshall on why you probably shouldn’t make a multiplayer game.