Walking Through The Forest: Creating Video Game Music - Special Guest Amanda Cawley
Musicians vs the World
English - March 04, 2024 19:43 - 33 minutes - 30.6 MB - ★★★★★ - 23 ratingsMusic Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Video game orchestral composer Amanda Cawley joins us to discuss creating the music and atmosphere for the video game Siegebreaker.
It's a fascinating discussion of the challenges of composing and producing numerous musical options for interactive entertainment.
Topics Include:
• Creating different palates for different settings in different points of the game
• Workflow for Video Game music - Who does the composer answer to?
• 3 levels of intensity
• Linear vs looping track
• Composing for an orchestra
• How to break into the business
• Finding inspiration when walking through the woods
Music shared in this episode:
Siegebreaker Main Theme
Siegebreaker Main Theme 2
Forest Continent - Low Intensity
Desert Continent - High Intensity
Arctic Continent - Low Intensity
Volcanic Continent - High Intensity
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