The party awakens in Trollskull Manor and discusses what their next plans of action are and decide to chase down the loan shark who was giving Korin, the alchemist, grief.. They head off toward the Guild for Acrobats, Brawlers, and Martial Artists to begin their search. Sonia wants to use the newly obtained philters of love to play a prank on somebody. Ilphelodel is still engrossed in his studies regarding Barovia. Jack obtains a wagon for their trip to Red Larch. Varroth is excited to witness a professional wrestling show.


Jack, Varroth, Ilphelodel, and Sonia find themselves in Waterdeep, the City of Splendors, caught amidst a gang war and multiple factions vying for a hidden cache of 500,000 gold pieces stashed somewhere in the city by Waterdeep’s former Open Lord. It’s a race against the clock! Can they find the gold before it falls into evil’s hands?


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Background ambiance provided by Sword Coast Soundscapes! http://swordcoastsoundscapes.bandcamp.com/


MUSIC CREDITS


Shadowsense: http://shadowsense.bandcamp.com/


Kevin MacLeod: https://incompetech.filmmusic.io/


Tabletop Audio: http://tabletopaudio.com/


(License: http://creativecommons.org/licenses/by/4.0/)

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